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Material For

1932 Shambhala

Hazards

Hazards Applicable Ability
Mines Mine Sweeper

Flight

Damage Walls Null Damage Wall
Bounce Obstructors -
Blocks Null Block
Gravity Barriers Null Gravity Barrier
Drones Drone Breaker
Shields Shield Breakers
Laser Barriers -
Skulls -
Ability Locks -

Video Walkthrough

Impossible Mondays 9 - Marici (Speedrunning)08:03

Impossible Mondays 9 - Marici (Speedrunning)


Overall Strategy

Bring At Least 2 Pierce Monsters
There are a lot of Bounce Obstructors on the map so you have to have Pierce monsters. There are some places where you can pinch so you would want to have 1 Bounce monster.

Stack Null Damage Wall or Flight / Mine Sweeper Monsters
There are both Damage Walls and Mines in the dungeon. You want monsters that can deal with both Damage Walls and Mines.

Avoid the Cross Laser
Marici has a powerful Cross Laser. Make sure you don't stop your monsters above or below Marici.

Viable Monsters

S Rank Reason
900
Hatcher
Sherry Blawesome (Evolution)
- Pierce, Null Damage Wall / Flight
- SS can break Drones during Boss Stages
2573
Hatcher
Walpurgis (Evolution)
- Pierce, Mine Sweeper / Laser Stop + Null Damage Wall
- Strong bump combo for mob clear
- Laser Stop can save you from his strong cross laser
- Delay SS
2145
Hatcher
Zeus (Transcension)
- Pierce, Flight / Full Resistance + Null Damage Wall
- Mitigates damage from enemies
- Meteor SS for mob clearing
A Rank Reason
2084
Hatcher
Ultraman Taro
- Pierce, Null Damage Wall / Wood Resistance + Flight
- Multiple Explosion SS for mob clearing and damage
1388
Hatcher
Himiko (Evolution)
- Bounce, Wood Slayer + Null Damage Wall
- Chain Meteor SS can deal a lot of damage due to a lot of Shields and Drones
2108
Hatcher
Sakamoto Ryoma (Transcension)
- Pierce, Null Gravity Barrier + Wood Slayer
- High damage from just normal attacks
687
Drop
Kushinada
- Bounce, Mine Sweeper + Null Damage Wall
- Plasma for damage

- Motivation SS for mob clearing and damage

1631
Hatcher
Striker (Transcension)
- Bounce, Flight + Null Damage Wall + Counter Slayer
- Bump Combos for damage
- Bash SS can be used to avoid the Cross Laser from Marici
B Rank Reason
2354
Hatcher
Crimson Oraternative Dragon
- Pierce, Flight + Null Damage Wall
- Bash SS can deal high Boss damage and can be used multiple times
2172
Hatcher
Spider-Man (Evolution)
- Bounce, Mine Sweeper + Null Damage Wall
- Meteor SS for mob clearing
2309
Hatcher
Kurama (Ascension)
- Pierce, Mine Sweeper M + Null Gravity Barrier
- SS for mob clearing and damage
2270
Hatcher
Tini (Transcension)
- Pierce, Flight + Null Damage Wall
- Bump Combos for mob clearing
C Rank Reason
1156
Hatcher
Cinderella (Evolution)
- Pierce, Mine Sweeper + Null Damage Wall
1963
Hatcher
Pheonix Ikki
- Bounce, Mine Sweeper + Drone Breaker + Null Damage Wall
- Deals with hazards as well as able to break Drones
570
Hatcher
Yggdrasil (Evolution)
- Pierce, Mine Sweeper + Null Damage Wall
- Meteor SS for mob clearing
2388
Drop
Akasha
- Pierce, Mine Sweeper + Null Damage Wall
- SS can reduce the DEF of Marici
2271
Hatcher
Lucifer (Transcension)
- Pierce, Deity Slayer M
- 8 Turn SS can ignore GB, DW and Mines

Viable Max Luck Monsters

A Rank Reason
2414
Drop
Fortuna (Evolution)
- Pierce, Mine Sweeper M
- 8 Turn SS can ignore GB and DW
1181
Drop
Doraemon
- Pierce, Flight + Null Damage Wall
- Energy Circle M for damage
973
Drop
Tsukuyomi
- Pierce, Mine Sweeper + Deity Slayer
- Healing SS in case you are low on HP
B Rank Reason
1604
Drop
Vamprowler (Ascension)
- Pierce, Mine Sweeper + Mancer Slayer
- Slayer for the Rakshasa
1883
Drop
Dorazombie
- Pierce, Flight + Null Gravity Barrier
- Meteor SS for mob clearing
1928
Drop
Typera (Ascension)
- Pierce, Flight + Null Damage Wall
- SS can amplify her stats for damage
C Rank Reason
2040
Drop
Shen Gongbao (Evolution)
- Null Damage Wall + Mancer Slayer
- Meteor SS for mob clearing
1202
Drop
Gargoyle (Ascension)
- Bounce, Flight + Null Damage Wall
- Bash SS can be used to avoid the Cross Laser from Marici
1903
Drop
Pine (Evolution)
- Pierce, Mine Sweeper
- Missile SS can dispel Gravity Barriers around Marici

1st Stage - Bounce Goes for Rakshasa, Pierce Go for Obstructors

Marici1

Progression Order
1. Pierce monsters defeat the Bounce Obstructors 2. Bounce monsters defeat Rakshasa

Split up the roles for your Bounce and Pierce monsters. The Skulls will proc Damage Walls on the left and right side walls.

2nd Stage - Pinch With Your Bounce Monsters

Marici2

Progression Order
1. Defeat Doman, and the ones that get summoned from Drones
2. Defeat Rakshasa

The Doman will release a lot of mines. Each mine deals about 3500 damage. The easiest way to defeat the Doman is by pinching between each set.

3rd Stage - Avoid Damage Walls While Ability Locked

Marici3

Progression Order
1. Pierce monsters defeat the Obstructors
2. Bounce monsters defeat the Drones

The Obstructors can Ability Lock you so try to start off with a Pierce monster. However there is a lot of them so most likely you will get ability locked. Damage walls shoot on the left and right walls. Use the blocks in the middle to avoid them. Shoot horizontally or vertically.

4th Stage - Avoid the Cross Laser

Marici4
Placement Attack
Top Left
(11 Turns)
ATK Up
Top
(4 Turns)
Cross Laser
Vertical: ~15000 per hit
Horizontal: ~5000 per hit
Top Right
(7 Turns)
Volatile Blast
~9500 per hit
Bottom Right
(6 Turns)
Energy Circle
~6500 per hit


Marici's HP: 2.4 Million

Progression Order
1. Defeat Rakshasa
2. Defeat Marici

Marici does a very powerful Cross Laser attack. Avoid the vertical portion of it while attacking the other mobs. Attack Marici after defeating Rakshasa.

5th Stage - Use Your SS

Marici5

Marici's HP: 2.3 Million

Progression Order
1. Use SS to defeat Marici

Due to the block placement, it will be hard to deal damage Marici. Use one or two SS to defeat Marici.

6th Stage - Clear the Obstructors and Stall

Marici6

Progression Order
1. Defeat the Obstructors with Pierce monsters
2. Stall for Strike Shots
3. Defeat Rakshasa

You can stall back your Strike Shots that you have used in the previous stages. Clear the Obstructors first and then stall for the Boss Stages.

Marici's Attack Pattern

MariciBoss
Placement Attack
Top Left
(11 Turns)
ATK Up
Top
(4 Turns)
Cross Laser
Vertical: ~15000 per hit
Horizontal: ~5000 per hit
Top Right
(7 Turns)
Volatile Blast
~9500 per hit
Bottom Left
(1 Turn, 5 After)
Self Gravity Barrier (2 Turns)


1st Boss Stage - Focus on Marici

Marici7

Marici's HP: 2.6 Million

Progression Order
1. Move towards Marici while avoiding the Cross Laser
2. Defeat Marici

Marici's Cross Laser attack does a lot of damage so avoid it, especially the vertical portion. As long as you are on the top side of the map, the Doman and Rakshasa won't do that much damage so focus on Marici.

2nd Boss Stage - SS When There Are no GB

Marici8

Marici's HP: 4.5 Million

Progression Order
1. Defeat the Bounce Obstructors
2. Use SS when GB are not up on Marici

Focus on the Obstructors to avoid the ability lock. Afterwards, use your SS onto Marici. Make sure you don't do it when Marici has his Gravity Barrier up on himself.

Impossible Quests
First Generation
562
Izanami
[Guide]
757
Yamato Takeru
[Guide]
686
Kushinada
[Guide]
856
Izanagi
[Guide]
972
Tsukuyomi
[Guide]
Second Generation
1037
Ashura
[Guide]
1150
Bishamonten
[Guide]
1282
Marishiten
[Guide]
1366
Daikokuten
[Guide]
1480
Acala
[Guide]
Third Generation
2470
Cain
[Guide]
2602
Lu Bu
[Guide]
2686
Brutus
[Guide]
2856
Devadatta
[Guide]
2945
Judas
[Guide]


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