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Hazards

Hazards Applicable Ability
Elemental Effectiveness -
Damage Walls Null Damage Wall
Warps Null Warp
DEF Up/Down
Homing Absorbers -
Revivers -
Healing Walls -
Laser Barriers -
Counter Mode -


Overall Strategy

Bring Fire Null Damage Wall and Null Warp monsters

The main hazards are Damage Walls and Warps. Each Damage Wall will deal 10000 to Fire monsters. Having NDW+NW monsters will make runs go smooth.

Gaia Has the One-Shot!

The Gaia will shoot a Poison Spread after 6 Turns. Monsters that get poisoned will deal 100,000 damage. Either defeat him within 6 Turns or get Detox Ableberries.

Know the Counter Modes

Most of the enemies in the dungeon have a Counter Mode. The main point of this dungeon is to know the different effects on the Counter Modes.

Enemy Counter Mode Effect
Shadowgaff DEF Down on all enemies
Doman DEF Down on all enemies
Homing Absorbers DEF Up on all enemies
Shadowgaff
(Mini Boss)
Poison Spray
(8000 poison for 3 Turns)
Base Kushinada (Mini Boss) Healing Walls (1 Turn)
Base Kushinada (Boss Stage) DEF Down on all enemies
Kushinada: Zero DEF Up on all enemies
Evo Kushinada (Boss) Cross Laser
10000 per hit


Viable Monsters

S Rank Reason
1388
Hatcher
Himiko (Evolution)
- Bounce, Wood Slayer + Null Damage Wall
- Ex Laser XL that procs Slayer for damage
- Chain Meteor SS can deal a lot of damage
2173
Hatcher
Spider-Man (Ascension)
- Pierce, Null Damage Wall + Null Warp
- SS can delay enemies and don't have to worry about the Counter Effects
2369
Hatcher
Magma (Ascension)
- Bounce, Null Damage Wall + Null Warp
- Wall Bouncing SS can deal a lot of damage to the Boss
A Rank Reason
2120
Hatcher
Keiji Maeda (Evolution)
- Bounce, Demihume Slayer M + Null Damage Wall
- Slays Kushinada for a lot of damage
- SS can be used multiple times to deal more damage
1615
Drop
Avalon
- Pierce, Null Warp + Null Damage Wall
- Easy to proc the right Counter Effects
1342
Hatcher
Lady Shizuka (Evolution)
- Bounce, Null Warp + Null Damage Wall
- SS can be used if you are low on HP
1226
Hatcher
Sun Wukong (Ascension)
- Bounce, Wood Resistance + Null Damage Wall
- Use Command SS after the mobs are defeated
2236
Drop
Nirvana
- Bounce, Null Warp + Null Damage Wall
- Deals with all the hazards
B Rank Reason
1804
Hatcher
Azazel (Ascension)
- Pierce, Null Damage Wall
- 12 Turn SS for mob clearing
2172
Hatcher
Spider-Man (Evolution)
- Bounce, Null Damage Wall
- Meteor SS can be used to clear the DEF Up mobs
1071
Hatcher
Athos (Ascension)
- Bounce, Null Damage Wall + Null Warp
- Speed Up to increase overall team damage
975
Hatcher
Gilgamesh (Evolution)
Be Careful of Damage Walls
- Bounce, Null Warp + Demihume Slayer M
- Slays Kushinada for a lot of damage
- SS can be used to avoid Damage Walls
590
Hatcher
Osiris (Evo / Asc)
- Bounce, Null Damage Wall
- Wall Bouncing SS can deal a lot of damage
1666
Hatcher
Shinji x Athos
- Bounce, Null Damage Wall
- SS can increase allies' damage
C Rank Reason
2399
Hatcher
Pandora (Ascension)
- Bounce, Null Damage Wall + Bestow Barrier
- Clone + Command SS for mob clearing and damage
- Follow Up Piercer for damage
2144
Hatcher
Micha (Transcension)
- Bounce, Null Damage Wall + Status Recovery
- Cures Poison for allies
- SS can be use to grow or spawn Hearts if needed
1032
Hatcher
Lucy (Ascension)
- Bounce, Barrier + Null Damage Wall
- Motivation SS for mob clearing and damage
2210
Hatcher
Eclipse (Transcension)
- Bounce, Null Damage Wall
- Use SS when there are Damage Walls


1st Stage - Defeat the Gaias

37F1

Progression Order
1. Defeat the Gaias by pinching
2. Defeat the Shadowgaff and the Homing Absorber

The Gaias have a one-shot Poison Attack in 6 Turns. You can take them down easily by pinching between the Gaias. The Homing Absorber will increase enemies' DEF and the Shadowgaff will decrease their DEF. Therefore you want to deal damage to the Absorber first and then the Shadowgaff to take down enemies.

2nd Stage - Focus on the Gaias

37F2

Progression Order
1. Defeat the two Gaias
2. Defeat the remaining mobs

The only thing you really have to do is to defeat the Gaias. Afterwards, you can stall for SS.

3rd Stage - Be Careful of the Poison Spray

37F3

Progression Order
1. Defeat the Gaia
2. Defeat the Mini Boss Shadowgaff
3. Defeat the remaining mobs

The Mini Boss Shadowgaff shoots a Poison Spray on the left side. It will deal 8000 Poison damage for 3 turns. Decrease the DEF of enemies while taking down the Mini Boss.

4th Stage - Focus on the Gaia

37F4
Placement Attack
Top Right
(1 Turn)
Homing Shot
~9000 total
Bottom Right
(9 Turns)
Glacier Meteor
~50000 total + chance of Sleep
Top Left
(5 Turns)
Cross Laser
~8000 per hit
Bottom Left
(1 Turn, 7 After)
Counter Mode


Progression Order
1. Defeat the Gaia
2. Defeat Kushinada
3. Defeat the remaining mobs

Doman and Shadowgaff will decrease DEF of enemies. Use that Counter effect to deal damage to Kushinada. You can also deal a lot of damage by pinching between Kushinada and the Homing Absorber for Turn 1.

Kushinada's Attack Pattern

37FBoss
Placement Attack
Top Right
(3 Turns)
Spread Shot
~2200 per row
Bottom Right
(5 Turns)
7 Turns for 4th Stage
Revive mobs
Top Left
(9 Turns)
10 Turns for 4th Stage
Chain Lightning
OHKO
Bottom Left
(1 Turn, 3 After)
Counter Mode


1st Boss Stage - Be Careful of Kushinada's Counter

37F5

Kushinada's HP: 2.25 Million

Progression Order
1. Defeat the Gaia
2. Defeat Kushinada
3. Defeat the remaining mobs

Kushinada will go into Counter Mode after Turn 1 which will do a powerful Cross Laser attack. You want to avoid it at all costs.

2nd Boss Stage - Aim for the Bottom Right

37F6

Kushinada's HP: 3.0 Million

Progression Order
1. Defeat the Evo Kushinada
2. Defeat the Base Kushinada
3. Defeat the remaining mobs

Base Kushinada will decrease the DEF of enemies. When the Evo Kushinada has DEF Down, aim for the bottom right corner to deal a lot of damage.

3rd Boss Stage - Get to the Gaia

37F7

Kushinada's HP: 4.4 Million

Progression Order
1. Defeat the Gaia
2. Defeat Kushinada
3. Defeat Kushinada: Zero
4. Defeat the remaining mobs

Kushinada has a lot of HP and you have to clear her in 9 Turns. Make sure you decrease her DEF will damaging her.

4th Boss Stage - Focus on Kushinada: Zero and the Absorber

37F8

Kushinada's HP: 7.5 Million

Progression Order
1. Defeat Kushinada: Zero and the Homing Absorber
2. Use SS to defeat Kushinada

Defeat Kushinada: Zero and the Homing Absorber, the ones that will increase enemy DEF. Kushinada has 7.5 Million HP so the faster you clear them, the better off you are in beating the dungeon.

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