Hazards[]
Hazards | Applicable Ability |
---|---|
Warps | Null Warp |
Drones | Drone Breaker |
Recovery | |
ATK Up |
Overall Strategy[]
Bring Null Warp Monsters
The main hazard of the dungeon is Warps. Bring a full team of Null Damage Warp monsters in order to navigate each stage.
Focus on Mob Clearing
There are a lot of mobs in each stage and they all deal a considerable amount of damage, even more so when given an Attack boost by Hikaru Genji. The attacks can cover a lot of the battlefield so it would be best to take them down to minimize potential damage intake.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Daji (Transcension) - Pierce, Light Resistance + Null Warp - Bump Combos for mob clearing |
Hatcher |
Bach (Transcension) - Bounce, Null Warp + Light Slayer - Slayer for the whole dungeon |
Hatcher |
Meliodas (Ascension) - Bounce, Null Warp + Counter Slayer - Bump Combos for mob clearing |
A Rank | Reason |
Hatcher |
Oberon (Ascension) - Bounce, Null Warp - Bump Combos for damage |
Hatcher |
Aegis (Ascension) - Bounce, Light Slayer + Null Warp - Slayer for the whole dungeon |
Hatcher |
Siegfried (Transcension) - Bounce, Null Warp - Twin One-way Laser for damage |
Drop |
Yomi (Ascension) - Bounce, Null Warp - Poison Meteor SS for mob clearing |
Drop |
Canaan (Ascension) - Bounce, Null Warp - Bump Combos for mob clearing |
Hatcher |
Asuka & Eva-02 (Transcension) - Bounce, Synchro + Null Warp - Chain Meteor SS for mob clearing |
Hatcher |
Kamui (Transcension) - Pierce, Bump Combo x2 + Super Null Warp - Bump Combos for damage |
B Rank | Reason |
Hatcher |
Hiei (Ascension) - Pierce, Null Warp + Laser Stop - Laser Stop for mitigating damage |
Hatcher |
Guinevere (Ascension) - Bounce, Null Warp - Delay SS for stopping enemy attacks |
Hatcher |
Rei & Eva-00 (Transcension) - Bounce, Synchro + Laser Stop + Recovery M + Null Warp - Keeps HP topped off |
Hatcher |
Hattori Hanzo (Transcension) - Bounce, Null Warp - Immune SS for mitigating damage |
Hatcher |
Jeanne d'Arc (Transcension) - Bounce, Regen + Null Warp - Energy Circle for damage |
Hatcher |
Cait Sith (Transcension) - Bounce, Demihume Slayer M + Inner Strength - Slayer for the Boss |
Hatcher |
Pandora (Ascension) - Bounce, Gives Barrier - Follow Up Piercer for damage |
Hatcher |
Loki (Transcension) - Bounce - Lock-on Laser for damage |
C Rank | Reason |
Hatcher |
Miroku (Evolution) - Bounce, Bump Combo x2 + Null Warp - Chain Lightning for mob clearing |
Hatcher |
Walpurgis (Ascension) - Bounce, Super Null Warp - Class Slaying SS for Boss damage |
Hatcher |
Dante (Ascension) - Bounce, Demihume Slayer + Null Warp - Slayer for the Boss |
Hatcher |
Jiang Ziya (Ascension) - Pierce, Demihume Slayer M + Null Warp - Slayer for the Boss |
Hatcher |
Gilgamesh (Evolution) - Pierce, Demihume Slayer M - Slayer for the Boss |
Hatcher |
Chacha (Ascension) - Pierce, Null Warp - Reveal Weak Point SS for support |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Hendricksen (Alt. Evolution) - Pierce, Null Warp - Star Laser for mob clearing |
Drop |
Sengoku Nadeko (Evolution) - Bounce, Laser Stop + Null Warp - Laser Stop for mitigating damage |
Drop |
Domyoji Anko (Ascension) - Bounce, Null Warp - Bullet SS for mob clearing |
B Rank | Reason |
Drop |
Sensui Minoru (Alt. Evolution) - Pierce, Null Warp + Demon Slayer - Slayer for mobs |
Drop |
Valodica (Ascension) - Pierce, Null Warp - Immune SS for mitigating damage |
Drop |
Daikokuten (Evolution) - Bounce, Null Warp - Chain Lightning for mob clearing |
Tower |
Babel (Ascension) - Bounce, Null Warp - Scramble Laser for mob clearing |
C Rank | Reason |
Drop |
Miyabi (Evolution) - Pierce, Demihume Slayer + Null Warp - Slayer for the Boss |
Drop |
M. Bison (Evolution) - Bounce, Null Warp + Demihume Slayer - Slayer for the Boss |
Drop |
Lilith (Evolution) - Bounce, Demihume Slayer + Null Warp - Meteor SS for mob clearing |
Drop |
Tsukuyomi (Evolution) - Pierce, Null Warp - SS for healing your HP |