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Material For

2203 Yomi

Hazards

Hazards Applicable Ability
Mines Mine Sweeper
Flight
Gravity Barriers Null Gravity Barrier
Revivers -
Homing Absorbers -
ATK Down -
Skulls -

Video Walkthrough

Impossible Mondays 5 - Acala11:44

Impossible Mondays 5 - Acala


Overall Strategy

Bring Monsters That Deals Both GB and Mines
All the stages will have a lot of GB and mines. Bring Flight+NGB or MS+NGB monsters.

Don't Bring a Lot of Light Monsters
All the enemies are Dark monsters. You will be in each stage for a good amount of turns so bringing a lot of Light monsters will decreases your chances of winning.

New Zombie Loop
The zombies will revive only themselves in their normal attacks. You can only break the loop by defeating both of them at once.

Viable Monsters

S Rank Reason
2601
Hatcher
Hikari (Transcension)
- Bounce, Flight / Null Gravity Barrier + Dash
- Piercing meteor SS for mob clear
- Strong Bumps can deal with the zombie loops
1937
Hatcher
Robin Hood (Evolution)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Bump Combo for mob clearing
- Wall Bouncing SS can one-shot the Boss
2398
Hatcher
Pandora (Evolution)
- Bounce, Mine Sweeper M + Super Null Gravity Barrier + Drain
- Energy Burst for damage
- Drain can heal a lot when you are pinching
A Rank Reason
1629
Hatcher
Agnamut X (Transcension)
- Bounce, Mine Sweeper XL + Null Gravity Barrier
- SS can deal damage to both Acalas
1741
Drop
Nirai Kanai
- Bounce, Mine Sweeper + Null Gravity Barrier
- Energy Burst for damage
2253
Hatcher
Andersen (Ascension)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Bump Combos can attack and support
NA1857
Hatcher
Tempest (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Speed Up S helps your allies defeat mobs
- Chain Meteor SS can stack onto both Acalas
1370
Drop
Hakwa
- Bounce, Null Gravity Barrier + Mine Sweeper
- Clone SS can get pinches onto Boss
2374
Hatcher
Chief of Staff (Evolution)
- Bounce, Flight + Dark Resistance + Null Gravity Barrier
- Blast Type One-way Laser XL for damage
2026
Hatcher
Loki (Transcension)
- Bounce, Mine Sweeper
- Blast Type Lock-on Laser XL for damage
B Rank Reason
2471
Drop
Cain
- Pierce, Mine Sweeper + Null Gravity Barrier
- Bump Combo for mob clearing
- SS can deal a lot of damage onto Acala
2032
Hatcher
Nezha (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Bump Combo for mob clearing
2309
Hatcher
Kurama (Ascension)
- Pierce, Mine Sweeper M + Null Gravity Barrier
- SS can stack onto both Acalas
2090
Hatcher
Ultraman (Evolution)
- Bounce, Flight + Null Gravity Barrier
- SS can deal 3 million damage if it hits both Acalas
1631
Hatcher
Striker (Transcension)
- Bounce, Flight + Counter Slayer
- Bump Combos for mob clearing
1893
Hatcher
Chocolat (Evolution)
- Pierce, Mine Sweeper M + Null Gravity Barrier
- 12 Turn Command SS can be used to pinch Acalas or clear the Zombie Loop
C Rank Reason
1038
Drop
Ashura
- Bounce, Null Gravity Barrier + Mine Sweeper
- Multiple Explosion SS can mob clear and deal Boss damage
1634
Hatcher
Galileo (Ascension)
- Pierce, Flight + Null Gravity Barrier
- 16 Turn Meteor SS can be used to clear the Zombie Loop
1944
Hatcher
Iris (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Blast Type Rebounding Spreadshot for damage
1809
Hatcher
Mammon (Ascension)
- Bounce, Flight + Null Gravity Barrier
- SS can be used to get pinches
1261
Hatcher
Tanpopo (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Shotgun for mob clearing
521
Hatcher
The Aura Monstriker (Evolution)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Command SS can be used to pinch Acalas or clear the Zombie Loop


Viable Max Lucks

A Rank Reason
529
Drop
Queen Butterflight (Ascension)
- Bounce, Flight + Null Gravity Barrier
- High stats
2380
Drop
Bell Joya 108 (Ascension)
- Pierce, Mine Sweeper + Demon Slayer
- Energy Circle M that procs Slayer for Boss damage
1661
Special
Babel (Evolution)
- Bounce, Mine Sweeper M + Demon Slayer M
- Lock-on Laser XL that procs Slayer for Boss damage
B Rank Reason
2469
Medal
Plum
- Bounce, Flight + Null Gravity Barrier + Laser Stop
- Laser Stop can mitigate damage for your team
687
Drop
Kushinada
- Bounce, Mine Sweeper
- Motivation SS can get pinches onto Acala
743
Drop
Typhon (Evolution)
- Bounce, Flight + Null Gravity Barrier
- One-way Laser XL for damage
- Meteor SS can guarantee a stun onto enemies
928
Hatcher
Battra
- Bounce, Flight + Null Gravity Barrier
- Lock-on Piercewave for damage
C Rank Reason
1013
Drop
Grey Alien (Evolution)
- Bounce, Flight + Null Gravity Barrier
- High SPD to reach allies
807
Drop
Tengu (Ascension)
- Bounce, Flight + Null Gravity Barrier
- SS can deal high damage after pinching
NA2170
Drop
Chainbound Jack (Ascension)
- Pierce, Flight + Null Gravity Barrier
- Lock-on Piercewave for damage
- Meteor SS can stack onto both Acalas
1883
Drop
Dorazombie
- Pierce, Flight + Null Gravity Barrier
- Lock-on Piercewave for damage
- Meteor SS can stack onto both Acalas


1st Stage - Leave the Zombies up

Acala1

Progression Order
1. Defeat the non-Zombie mobs
2. Stall for SS when only the 2 Zombies are up 3. Defeat the Zombies 4. Defeat the mobs that gets revived

You must defeat both Zombies at once. Zombies will only revive themselves, but upon being destroyed, their Skull will revive all mobs defeated in previous turns. While you can defeat both Zombies at once with Bump Combos (take out the Homing Absorber), it is safer to focus on the mobs and leave only the Zombies. You can then stall for SS and then easily defeat them both in one shot.

2nd Stage - Defeat the Middle Mob

Acala2

Progression Order
1. Defeat the middle row of mobs
2. Defeat the Zombies in one shot
3. Defeat the revived mobs

Just like the first stage, you have to clear the mobs first and then the Zombies. You have to clear the middle Wolf first. When he gets revived after breaking the loop, his ATK down CD will go from 8 to 3.

3rd Stage - Clear the Wolf

Acala3

Progression Order
1. Defeat the Wolf
2. Defeat the non-Zombie mobs
3. Defeat the Zombies in one shot
4. Defeat the revived mobs

This is the hardest loop to break since there are a ton of mobs. There is a good chance where one zombie will die from the collateral damage while you are clearing mobs. However, clear the Wolf first and then move onto the other mobs.

4th Stage - Aim for a Pinch

Acala4
Placement Attack
Top Right
(11 Turns)
Meteor
~60000 total
Bottom Right
(3 Turns)
Ex Laser
~6000 per hit
Bottom
(2 Turns)
Mines
Top Left
(5 Turns)
Homing Shot
~8000 total


Acala's HP: 2.5 Million

Progression Order
1. Deal damage to both mobs and Acala
2. Pinch the left wall and Acala if you got a shot

This stage is relatively easy if you are in the right position. If you aren't you got a few turns to get your monsters in the pinch on the left side of Acala. Make sure you don't waste a shot, at least deal some damage to Acala every turn. When you have a shot, jump onto Acala to move on to the next floor with ease.

5th Stage - Defeat the Clone First

Acala5

Main Acala's HP: 2.5 Million
Clone Acala's HP: 2.0 Million

Progression Order
1. Defeat the right Acala
2. Defeat the mobs
3. Defeat the left Acala

The right Acala will recover the left one so unless you are in position to one-shot the Boss (left), you have to clear the Clone (right one) first. Just like the previous stage, aim to pinch to defeat him quickly. Afterwords, clear the mobs if you don't have a shot at the pinch on the left Acala. Go for it if you do.

Main Acala (Left) Clone Acala (Right)
Placement Attack Placement Attack
Top Right
(11 Turns)
Meteor
~60000 total
Top Left
(10 Turns)
Revive all mobs
Bottom Right
(3 Turns)
Ex Laser
~6000 per hit
Bottom Right
(2 Turns)
Leftward Laser
~11000 per hit
Bottom
(2 Turns)
Mines Bottom Left
(7 Turns)
Homing Shot
~12000 total
Top Left
(5 Turns)
Homing Shot
~8000 total
Top
(3 Turns, 2 After)
Recover Main Acala to full


1st Boss Stage - Clear Mobs and Boss At the Same Time

Acala6
Placement Attack
Top Right
(9 Turns)
Pan-Elemental Homing
~23000 total
Right
(11 Turns)
Lightning
~95000 total
Bottom
(3 Turns, 4 After)
Cross Laser
~7000 per hit
Left
(2 Turns)
Mines


Acala's HP: 1.5 Million

Progression Order
1. Defeat mobs and boss at the same time

There is not much HP on Acala. However he does do a lot of damage. Also there are Zombies who revive everyone every turn (and have a near-OHKO attack themselves) and the ATK Down Wolves (when revived, with have that shorter cooldown). Make sure you clear the Wolves while you are working on Acala.

2nd Boss Stage - Focus on the Clone Acala

Acala7

Acala's HP: 6.0 Million
Clone's HP: 3.3 Million

Progression Order
1. Focus on the bottom right Acala while dealing damage to mobs
2. Defeat the main Acala if the clone is gone

On this stage, the HP of both Acala's are linked; doing damage to the Clone will deal damage to Acala. Since the Evolved Acala (boss) can deal huge damage with their Cross Laser, stay away and deal damage to the less threatening Base Acala (clone).

Acala's Attack Pattern (2nd & 3rd Stage) Clone Acala's Attack Pattern
Placement Attack Placement Attack
Top Right
(5 Turns, 7 After)
Heal the lowest HP enemy to full Top
(10 Turns)
Pan-Elemental Homing
~14000 total
Right
(11 Turns)
Lightning
~95000 total
Top Right
(3 Turns)
Meteor
~3000 per hit
Bottom
(3 Turns, 4 After)
Cross Laser
~7000 per hit
Bottom Right
(6 Turns)
Revive one mob
Left
(2 Turns)
Mines Bottom Left
(3 Turns)
Ex Laser
~7000 per hit


3rd Boss Stage - SS Both Acalas

Acala8
Clone Acala's Attack Pattern
Placement Attack
Top Right
(6 Turns)
Revive mobs
Right
(2 Turns)
Meteor
~10000 total
Bottom
(3 Turns)
Ex Laser
~6000 per hit


Acala's HP: 8.5 Million
Clone's HP: 3.3 Million

Progression Order
1. Use your strike shots on both Acalas at once
2. Defeat the mobs
3. Defeat the main Acala if the clone is gone

Like the previous stage, the HP of both Acalas are linked. If you have multi-target SS like a Meteor SS, make sure you hit both forms to do double damage. The Clone (top right) will revive the mobs when he is defeated. Keep in mind of the Wolves since they do decrease your ATK. Finally, defeat the main Acala within 11 turns, before his Lightning attack.

Impossible Quests
First Generation
562
Izanami
[Guide]
757
Yamato Takeru
[Guide]
686
Kushinada
[Guide]
856
Izanagi
[Guide]
972
Tsukuyomi
[Guide]
Second Generation
1037
Ashura
[Guide]
1150
Bishamonten
[Guide]
1282
Marishiten
[Guide]
1366
Daikokuten
[Guide]
1480
Acala
[Guide]
Third Generation
2470
Cain
[Guide]
2602
Lu Bu
[Guide]
2686
Brutus
[Guide]
2856
Devadatta
[Guide]
2945
Judas
[Guide]


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