Hazards[]
Hazards | Applicable Ability |
---|---|
Gravity Barriers | Null Gravity Barrier |
Pierce Obstructors | |
Revivers |
Overall Strategy[]
Bring a Full Team of Bounce Null Gravity Barrier Monsters
The main mob is Pierce Obstructors. Bring a full team of Bounce monsters to deal with them. Also the main hazard is Gravity Barriers. Have those Bounce monsters be Null Gravity Barrier monsters to move around.
Be Careful of the Rebound Lasers
The Obstructors has a vertical or horizonal Rebound Laser attack that will deal a lot of damage. Do not get in line of the Rebound Lasers or your HP will instantly go to 0.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Nostradamus (Evolution) - Bounce, Super Null Gravity Barrier + Laser Stop - Easy to clear Obstructors with Super NGB |
Hatcher |
Pandora (Evolution) - Bounce, Super Null Gravity Barrier + Drain - Easy to clear Obstructors with Super NGB |
Hatcher |
Beelzebub (Transcension) - Bounce, Null Gravity Barrier + Demonsbane - Ally Immune SS for mitigating damage |
A Rank | Reason |
Hatcher |
Arthur (Ascension) - Bounce, Null Gravity Barrier - Bump Combos for damage |
Hatcher |
Pearl (Ascension) - Bounce, Laser Stop + Full Resistance + Null Gravity Barrier - Laser Stop for mitigating damage |
Hatcher |
Beethoven (Transcension) - Bounce, Null Gravity Barrier - Motivation SS for mob clearing |
Hatcher |
Oda Nobunaga X (Transcension) - Bounce, Null Gravity Barrier - Motivation SS for mob clearing |
Hatcher |
Raizen (Evolution) - Bounce, Super Null Gravity Barrier + Gravity Barrier Slayer - Easy to clear Obstructors with Super NGB |
Hatcher |
Lancelot X (Transcension) - Bounce, Null Gravity Barrier + Recovery + Dark Slayer - Bump Combos for damage |
Drop |
Meruem (Evolution) - Bounce, Super Null Gravity Barrier + Counter Slayer - Easy to clear Obstructors with Super NGB |
Hatcher |
Sanada Yukimura (Transcension) - Bounce, Null Gravity Barrier + Counter Slayer - GB Slaying SS for high Boss damage |
B Rank | Reason |
Hatcher |
Hattori Hanzo (Transcension) - Bounce, Null Gravity Barrier - Bump Combos for damage |
Hatcher |
Ai Mechamori (Ascension) - Bounce, Null Gravity Barrier + Dark Slayer - Wall Bouncing SS for Boss damage |
Hatcher |
Anthony D (Ascension) - Bounce, Null Gravity Barrier + Laser Stop - Laser Stop for mitigating damage |
Hatcher |
Prince Ribbitz (Transcension) - Bounce, Laser Stop + Null Gravity Barrier - Laser Stop and DEF Up for mitigating damage |
Hatcher |
Hikari (Transcension) - Bounce, Null Gravity Barrier + Dash - High SPD for clearing Obstructors |
Hatcher |
Asuka x Uriel (Evolution) - Bounce, Synchro + Null Gravity Barrier - Command SS for mob clearing |
C Rank | Reason |
Hatcher |
Heracles (Transcension) - Bounce, Null Gravity Barrier + Etherean Slayer M - Slayer for the Obstructors |
Hatcher |
Genghis Khan (Transcension) - Null Gravity Barrier - Command SS for mob clearing |
Hatcher |
Rembrandt (Evolution) - Bounce, Null Gravity Barrier - Speed Up for support |
Hatcher |
Yagyu Jubei (Evolution) - Bounce, Null Gravity Barrier - SS can deal high Boss damage while clearing Obstructors |
Hatcher |
Harley X (Transcension) - Bounce, Null Gravity Barrier - Explosion SS for high Boss damage |
Drop |
General Martini (Evolution) - Bounce, Laser Stop + Null Gravity Barrier - Laser Stop for mitigating damage |
Medal |
Plum (Evolution) - Bounce, Laser Stop + Null Gravity Barrier - Laser Stop for mitigating damage |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Izanagi: Zero (Evolution) - Bounce, Full Resistance + Null Gravity Barrier - Full Resistance for mitigating damage |
Drop |
King Bradley (Evolution) - Bounce, Null Gravity Barrier - Dimensional Blades for clearing Zombies |
B Rank | Reason |
Drop |
Hikaru Genji (Ascension) - Bounce, Null Gravity Barrier - Speed Up S for support |
Drop |
Lightblade Murasame (Ascension) - Bounce, Dark Resistance + Null Gravity Barrier - Explosion SS for Boss damage |
Drop |
Baal (Ascension) - Bounce, Null Gravity Barrier + Demihume Slayer - Command SS for mob clearing |
Drop |
Mosquito (Evolution) - Bounce, Demihume Slayer L + Null Gravity Barrier - Slayer for the Boss |
C Rank | Reason |
Drop |
Accelerator (Evolution) - Bounce, Demihume Slayer + Null Gravity Barrier - Slayer for the Boss |
Drop |
Typhon (Evolution) - Bounce, Null Gravity Barrier - Meteor SS for mob clearing |
Drop |
Panzer X (Evolution) - Bounce, Null Gravity Barrier - Blast Bump for support |