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1810
1810
JP Name - JP # 1810
Class Fiend Element LightIcon Gender - Rarity -
Ball1810
Sling Bounce Max Luck 90 Type Blast Rating -
Ability Null Damage Wall Gauge -
HP 12242 (+2460) = 14702 Obtain -
ATK 14730 (+1450) = 16180
SPD 248.30 (+24.65) = 272.95 Luck Skill - Badge Badge slot
Strike Shot Lollipop Charm - 8 Turns
Bashes the first contacted enemy and sends it flying.
Bump Combo Homing shot Homing Shot 12 (4305)
Randomly targets foes with 12 elemental shots.
To Evo
Divinesharl 1 Divine Sharl
Lightsharl 5 Light Sharls
Lightstoan 10 Light Stoans
Maxstoan 30 Maxstoans
To Asc
1821 Signal Man (3)
1815 Umbrellops (3)

Recommended Form - Ascension

  • Flight gives more versatility than Demihume Slayer
  • Short Spread give more damage for Ascension, even though Evolution is a Blast type

Candy Succubus (Evolution)

1811
1811
JP Name - JP # 1811
Class Fiend Element LightIcon Gender - Rarity -
Ball1811
Sling Bounce Max Luck 99 Type Blast Rating -
Ability Null Damage Wall / Demihume Slayer M Gauge -
HP 18580 (+3900) = 22480 Obtain -
ATK 22572 (+3300) = 25872
SPD 262.30 (+39.95) = 302.25 Luck Skill Shield Badge Badge slot
Strike Shot Arrow of Temptation - 8 Turns
Bashes the first contacted enemy and sends it flying.
Bump Combo Homing shot Homing Destruction 8 (15375)
Randomly targets foes with 8 powerful elemental shots.
To Asc
1821 Signal Man (2)
1815 Umbrellops (2)

Strengths

  • High fixed damage from SS (500,000); Can one-shot the Wakurin in Time Trials

Weakness

  • Hard to use Slayer due to little Demihume Bosses that has Damage Walls

Ableberries

  • Class Kinstrength - Deals more damage with Slayer
  • Survivor - Mitigate damage from enemies

Viable Quests

Izanami Ball Impossibles/Colossals:
FireIcon Fire: Wyatt Earp
WaterIcon Water:
WoodIcon Wood: HIKAKIN
LightIcon Light: Zashiki Warashi
DarkIcon Dark: Dong Zhuo | Spookat
Scroll Tower: 21F
S++ Temple: Water (Time) | Water (Carnage) | Wood (Carnage) | Dark (Time)

Wyrmguard Succubus (Ascension)

1812
1812
JP Name - JP # 1812
Class Fiend Element LightIcon Gender - Rarity -
Ball1812
Sling Bounce Max Luck 99 Type Blast Rating -
Ability Flight / Null Gravity Barrier Gauge -
HP 17258 (+4200) = 21458 Obtain -
ATK 22693 (+3325) = 26018
SPD 287.50 (+43.35) = 330.85 Luck Skill Shield Badge Badge slot
Strike Shot Hungry Claw - 8 Turns
Bashes the first contacted enemy and sends it flying.
Bump Combo Homing shot Homing Destruction 8 (15375)
Randomly targets foes with 8 powerful elemental shots.
Sub Bump
Spread Short Spread 9 (3374)
Fires nine 16-way sprays of elemental bullets.
To Evo
Lightsharl 15 Light Sharls
Lightstoan 30 Light Stoans
Maxstoan 90 Maxstoans

Strengths

  • High fixed damage from SS (500,000); Can one-shot the Wakurin in Time Trials
  • SS positions you for her Bump Combos

Weakness

  • SS does low damage on normal enemies

Ableberries

  • Survivor - Mitigate damage from enemies
  • Sidekick - Increases her Blast type Bump Combo damage
  • Strike Haste - Shorten SS for Time Trials in case the Wakurin appears on the first Boss stage

Viable Quests

Izanami Ball Impossibles/Colossals: Tsukuyomi | Acala
FireIcon Fire: Zeami
WaterIcon Water:
WoodIcon Wood: Gigamantis
LightIcon Light: Princess Nokko
DarkIcon Dark: Deathscoil | Gilles de Rais | Krishna | Bastet | Princess Takiyasha | Nokko | Bahamut
Scroll Tower: 25F | 28F | 32F
S++ Temple: Fire (Time) | Fire (Carnage) | Water (Time) | Water (Carnage) | Wood (Carnage) | Light (Time) | Dark (Carnage)

Underworld Lineage
Hatcher Azazel

| Gremlynn | Mammon | Succubus | Moloch

Drop Umbrellops

| Fickle Kid | Namahage | Signal Man | Kamaitachi

Dungeons Boo! A Ghostly Tale

| Motivation Down the Drain | Ogre in the Hills | The Traffic Hero We Need | Harness the Runaway Wind


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