Material For[]
Hazards[]
Hazards | Applicable Ability |
---|---|
Gravity Barriers | Null Gravity Barrier |
Damage Walls | Null Damage Wall |
Drone | Drone Breaker |
Armor | - |
Overall Strategy[]
Bring Some Water Monsters
There are Wood mobs in the dungeon. Therefore, having all Water monsters on your team will slow your progress and you will take more damage. Form a team with up to 2 Water monsters.
Bring Null Gravity Barrier Monsters
There are both Gravity Barriers and Damage Walls. There are not a lot of Damage Walls so focus on Null Gravity Barrier monsters.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Romeo (Transcension) - Bounce, Super Null Gravity Barrier - Bump Combos for mob clearing |
Hatcher |
Takasugi Shinsaku (Evolution) - Pierce, Null Gravity Barrier - Bullet for Boss damage |
Hatcher |
Mana (Evolution) - Bounce, Barrier - Involute Sphere for damage |
Hatcher |
Malya Snappe (Transcension) - Pierce, Super Null Gravity Barrier + Gravity Barrier Slayer - High damage with Super NGB and GB Slayer |
A Rank | Reason |
Hatcher |
Margarite (Transcension) - Bounce, Null Gravity Barrier - Bump Combos for damage |
Hatcher |
Kamui (Transcension) - Pierce, Null Gravity Barrier + Bump Combo x2 + Mech Slayer - Slayer for the Boss |
Hatcher |
Daji (Transcension) - Pierce, Null Gravity Barrier - Rampage Laser for damage |
Hatcher |
Uriel (Transcension) - Pierce, Null Gravity Barrier + Null Damage Wall - Bump Combos for damage |
Hatcher |
Mana (Ascension) - Pierce, Null Gravity Barrier + Super Null Damage Wall + Gives Barrier - Bump Combos for mob clearing |
Hatcher |
Ramiel (Evolution) - Pierce, Super Null Gravity Barrier + Null Damage Wall - Yo-yo Shot for mob clearing |
Hatcher |
Arthur (Ascension) - Bounce, Null Damage Wall + Null Gravity Barrier - Bump Combos for damage |
Hatcher |
Kagutsuchi (Evolution) - Bounce, Fire Slayer M + Super Null Gravity Barrier + Inner Strength - Slayer for the Boss and mobs |
B Rank | Reason |
Hatcher |
Yoshida Shoin (Ascension) - Bounce, Null Gravity Barrier - SS can break the DW Drones |
Hatcher |
Mozart (Transcension) - Bounce - Bump Combos for damage |
Hatcher |
Beethoven (Transcension) - Bounce, Null Gravity Barrier - Bomb Spread for damage |
Hatcher |
Oda Nobunaga X (Transcension) - Bounce, Null Gravity Barrier - Energy Circle for damage |
Hatcher |
Verdandi (Ascension) - Bounce, Null Damage Wall + Null Gravity Barrier - Deals with both hazards |
Hatcher |
Agnamut (Transcension) - Pierce, Mech Slayer M + Null Damage Wall - Slayer for the Boss |
Hatcher |
Miroku (Evolution) - Bounce, Null Damage Wall + Bump Combo x2 - Chain Lightning for damage |
C Rank | Reason |
Hatcher |
Pandora (Ascension) - Bounce, Null Damage Wall + Gives Barrier - Follow Up Piercer for damage |
Hatcher |
D'Artagnyan (Transcension) - Pierce, Null Damage Wall - Follow Up Piercer for damage |
Hatcher |
Eden (Ascension) - Pierce, Null Damage Wall + Null Gravity Barrier - Volatile Blast for support |
Mission |
Riza Hawkeye (Evolution) - Bounce - Bullet for mob clearing and Boss damage |
Hatcher |
Noah (Ascension) - Pierce, Null Gravity Barrier - Speed Up S for support |
Hatcher |
Gennai (Evolution) - Bounce, Null Gravity Barrier - Vertical Laser XL for damage |
Hatcher |
Cleopatra (Transcension) - Pierce, Null Gravity Barrier + Recovery M - SS can deal massive damage the armor gets attacked |
Drop |
Taishakuten (Evolution) - Pierce, Null Gravity Barrier + Null Damage Wall - Deals with both hazards |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Yamato Takeru: Zero (Evolution) - Pierce, Null Gravity Barrier + Mech Slayer - Slayer for the Boss |
Drop |
Nirai Kanai (Ascension) - Bounce, Null Gravity Barrier - Energy Burst for damage |
Drop |
General Martini (Ascension) - Bounce, Null Gravity Barrier - SS for Boss damage |
Drop |
Okita Soji (Evolution) - Pierce, Mech Slayer L - Slayer for the Boss |
B Rank | Reason |
Drop |
Okita Soji (Ascension) - Pierce, Mech Slayer + Null Damage Wall - Slayer for the Boss |
Drop |
Oceanus (Evolution) - Bounce, Null Gravity Barrier + Fire Resistance - Lock-on Laser for damage |
Mission |
Doraemon - AC Suit (Evolution) - Pierce, Null Gravity Barrier - Lock-on Piercewave for mob clearing |
Drop |
Bishamonten (Evolution) - Pierce, Null Gravity Barrier - Tag Laser for damage |
Drop |
Sweet Deer (Evolution) - Bounce, Null Gravity Barrier + Mech Slayer - Slayer for the Boss |
C Rank | Reason |
Drop |
Yotose (Evolution) - Pierce, Null Gravity Barrier - Blast Bump for support |
Drop |
Hikaru Genji (Evolution) - Pierce, Null Gravity Barrier - Healing SS and Blast Bump for support |
Drop |
Panzer (Evolution) - Bounce, Null Gravity Barrier - Blast Bump for support |
Drop |
Fox Metal (Evolution) - Bounce, Null Gravity Barrier - SS for high Boss damage |
Drop |
Riibe (Evolution) - Bounce, Null Gravity Barrier + Mech Resistance - Mitigates damage from the Boss |