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Material For

1886 Lasagny
1897 Lobstar

Hazards

Hazards Applicable Ability
Blocks Null Block

Video Walkthrough

Pining for a Beatdown - Pine09:29

Pining for a Beatdown - Pine

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Overall Strategy

Have Null Block to Make Runs Smoother

The only hazard in the dungeon is Blocks. There is no need for Null Blocks but it will help in dealing damage to enemies.

Bring High Damaging Bump Combos

Your main damage source will be Bump Combos. Have powerful Bump Combos that can lock on to enemies.

Focus on Bringing Pierce Monsters

There are a lot of Blocks in the dungeon. Also mobs will be filling up the remaining space. Bring Pierce monsters to reach allies for Bump Combos or to hit enemies.

Viable Monsters

S Rank Reason
2026
Hatcher
Loki (Transcension)
- Bounce
- Blast Type Lock-on Laser XL for damage
1535
Hatcher
Alice (Ascension)
- Bounce, Recovery
- Bump Combos for damage
1032
Hatcher
Lucy (Ascension)
- Bounce, Barrier
- Motivation SS for mob clearing
A Rank Reason
1864
Hatcher
Yagyu Jubei (Evolution)
- Bounce, Null Block
- SS can deal high damage when there are a lot of mobs
2447
Drop
Dina
- Pierce, Null Block
- SS can heal your team
1509
Hatcher
Arthur (Ascension)
- Bounce
- Bump Combos for damage
1743
Hatcher
Gabby (Evolution)
- Bounce. Light Slayer
- Chain Lightning for mob clearing
1631
Hatcher
Striker (Transcension)
- Bounce, Counter Slayer
- Bump Combos for damage
2121
Hatcher
Keiji Maeda (Ascension)
- Bounce, Null Block
- SS can deal high damage when there are a lot of mobs
B Rank Reason
2453
Hatcher
Guinevere (Evolution)
- Pierce, Null Block
- Weak Point SS can deal high Boss damage
2435
Hatcher
Anthony D (Evolution)
- Pierce, Null Block
- Blast Type Vertical Laser XL for damage
2351
Hatcher
Harley X (Transcension)
- Bounce, Null Block
- SS can deal over 3 million damage
1353
Hatcher
Minamoto no Yoshitsune (Ascension)
- Bounce, Light Slayer
- Piercing SS can be used to get Loop Hits
1929
Hatcher
Raff (Transcension)
- Bounce, Recovery
- 12 Turn Command SS for mob clearing
2010
Hatcher
Rico (Ascension)
- Bounce, Null Block
- Blast Type Flare for damage
2145
Hatcher
Zeus (Transcension)
- Pierce, Full Resistance
- Dark Element Ex Laser XL for damage
1894
Hatcher
Chocolat (Ascension)
- Bounce
- Blast Type Ex Laser XL for damage
496
Hatcher
Saigo Takamori (Ascension)
- Bounce, Light Slayer
- Wall Bouncing SS can one-shot a HP bar
C Rank Reason
1803
Hatcher
Azazel (Evolution)
- Pierce, Null Block
- Homing Pierce-struction for mob clearing
672
Hatcher
Sarutobi Sasuke (Ascension)
- Pierce, Demihume Slayer M
- Slayer for the Boss
1737
Hatcher
Mundus (Transcension)
- Pierce,
- SS can delay enemy attacks
1830
Drop
Kushinada: Zero
- Bounce, Null Block
- Plasma SS can deal high Boss damage
2147
Drop
Tsukuyomi: Zero
- Bounce, Recovery S + Null Block
- Keeps your HP topped off

Viable Max Luck Monsters

A Rank Reason
1826
Drop
Kamaitachi (Ascension)
- Pierce, Null Block
- High SPD to reach allies and to deal damage
1283
Drop
Marici
- Bounce
- Lock-on Laser XL for damage
1878
Drop
Babel (Ascension)
- Bounce
- Scramble Laser for mob clearing
B Rank Reason
2494
Drop
Sephiroth
- Bounce, Null Block
- SS for mob clearing
687
Drop
Kushinada
- Bounce
- Motivation SS for mob clearing
1984
Drop
Pope Saga
- Pierce, Null Block
- SS can stun the Boss
2191
Drop
Loki (Marvel)
- Bounce, Null Block
- Explosion SS can deal high Boss damage
C Rank Reason
1149
Drop
Princess Takiyasha (Ascension)
- Pierce
- Energy Circle M for damage
2135
Drop
Mitsuhide Akechi (Evolution)
- Bounce, Null Block
- Shotgun can deal damage to multiple enemies
1067
Drop
Solwing X
- Bounce, Light Resistance
- Mitigates damage from enemies

1st Stage - Defeat the Stars

Pine1

Progression Order
1. Defeat the star mobs
2. Defeat the remaining mobs
3. Defeat Pine

The Star mobs deal a lot of damage. Use normal attacks and Bump Combos to take them down effectively. Bypass the Blocks or use Bump Combos to deal damage to Pine for damage.

2nd Stage - Avoid the Top Side

Pine2

Progression Order
1. Defeat the top left mob
2. Defeat the Smydra
3. Defeat Pine
4. Defeat the Star mobs

Pine will deal a Bomb Raid attack. Most of them will drop on the top space of the map. Avoid it to not take damage. Aim for Pine to avoid the Bomb Raid as well as the Star mobs.

3rd Stage - Stop on the Top Right

Pine3

Progression Order
1. Defeat the bottom mobs
2. Defeat the top mobs

Use this stage to stall for Strike Shots. You want to position your monsters to the top right corner for the next stage.

Pine's Attack Pattern

PineBoss
Placement Attack
Right
(5 Turns)
Laser
~8000 per monster
Top Left
(4 Turns)
Bomb Raid
~8000 per monster
Middle
(11 Turns)
Volatile Blast
~37500 total
Bottom Left
(2 Turns)
Homing Shot
~15000 total


1st Boss Stage - Aim for Pine

Pine4

Pine's HP: 1.75 Million

Progression Order
1. Defeat mobs or Pine depending on positioning
2. Defeat remaining mobs

Depending on your position, take down Pine or mobs. If you are near Pine, use the top right corner to deal damage to her. If you aren't near her, aim for the mobs to mitigate damage. Avoid the bottom space from the Bomb Raid attack.

2nd Boss Stage - Battle Towards Pine

Pine5

Pine's HP: 2.65 Million

Progression Order
1. Defeat the Top Hat and Smydras
2. Defeat Pine
3. Defeat the remaining mobs

The Top Hat and Smydra blocks openings for your Bounce monsters. Take them down first to move to the 3 sections of the map. Aim for Pine to avoid the damage from the Bomb Raid and Star mobs. Position to the top left corner for the next stage.

3rd Boss Stage - Use SS After Positioning

Pine6

Pine's HP: 4.0 Million

Progression Order
1. Use SS to defeat Pine

Once you are positioned to the top left corner, use SS to defeat Pine.

Culinary Champs

Hatcher Monsters
1886
Lasagny
1889
Nacho
1892
Chocolat
Drop Monsters
1895
Pepper
1897
Lobstar
1900
Onion Head
1902
Pine
1905
Eggbee
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