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1860 Miyamoto Musashi
1863 Yagyu Jubei
1871 Chikamatsu Monzaemon

Hazards

Hazards Applicable Ability
Gravity Barriers Null Gravity Barrier
Mines Mine Sweeper
Flight
Blocks Null Block
Skulls -
Revivers -

Video Walkthrough

-JP- 義侠に燃え立つ能面の英雄 - 世阿弥 (Zeami)10:43

-JP- 義侠に燃え立つ能面の英雄 - 世阿弥 (Zeami)

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Overall Strategy

Bring Mine Sweeper Over Flight

One of the main hazards is Mines. There are a lot of them and deal about 8000 damage. The Mines have a short 3 Turn CD so you want Mine Sweepers over Flight monsters.

Have Null Gravity Barrier Monsters

Defeating the mobs with Skulls will shoot Gravity Barriers towards the remaining enemies. You would want some NGB monsters to move around the map.

Get Bounce Monsters

The mobs are positioned to get pinched by your monsters. Also Zeami are near the corners of the map so you want Bounce monsters to deal optimal damage

Viable Monsters

S Rank Reason
2253
Hatcher
Andersen (Ascension)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Bump Combo for damage, works well with a team full of Andersen
- SS good for mob clearing
1741
Drop
Nirai Kanai (Ascension)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Energy Burst for damage
1944
Hatcher
Iris (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Blast Type Rebound Splitshot for damage
- Meteor SS for mob clearing
A Rank Reason
1629
Hatcher
Agnamut X (Transcension)
- Bounce, Mine Sweeper XL + Null Gravity Barrier
- SS for mob clearing
2398
Hatcher
Pandora (Evolution)
- Bounce, Mine Sweeper M + Super Null Gravity Barrier + Drain
- Energy Burst for damage
2055
Hatcher
Noah (Evolution)
- Pierce, Flight + Null Gravity Barrier
- Pan-Elemental Energy Circle for damage
- Command SS for mob clearing
1250
Hatcher
Amakusa Shiro (Evolution)
- Pierce, Mine Sweeper + Null Gravity Barrier
- SS can mob clear or deal damage to the Boss
1735
Hatcher
D'Artagnyan (Ascension)
- Pierce, Mine Sweeper
- Follow Up Piercer for damage
1737
Hatcher
Mundus (Transcension)
- Pierce, Flight + Null Gravity Barrier
- SS can delay attacks from enemies
B Rank Reason
1192
Hatcher
Romeo (Evolution)
- Bounce, Mine Sweeper + Null Gravity Barrier
- SS amplifies his SPD and ATK for damage
1929
Hatcher
Raff (Transcension)
- Bounce, Mine Sweeper M + Recovery
- Cross Laser XL for damage
- Use Command SS when there are no GB
2090
Hatcher
Ultraman (Evolution
- Bounce, Null Gravity Barrier + Null Block + Flight
- Deals with all the nullable hazards
- SS can be shot from anywhere
1370
Drop
Hakwa
- Bounce, Mine Sweeper + Null Gravity Barrier
- Clone SS for mob clearing
521
Hatcher
Aura Monstriker (Evolution)
- Bounce, Mine Sweeper + Null Gravity Barrier
- Command SS for mob clearing
C Rank Reason
1193
Hatcher
Romeo (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Chain Meteor SS for mob clearing and damage
951
Hatcher
Lorelei (Ascension)
- Pierce, Mine Sweeper
- Bump Combos for damage, works well with a team full of Lorelei

- Meteor SS for mob clearing

2026
Hatcher
Loki (Transcension)
- Bounce, Mine Sweeper
- Blast Type Lock-on Laser XL for damage
1893
Hatcher
Chocolate (Evolution)
- Bounce, Mine Sweeper + Null Gravity Barrier
- 12 Turn Command SS for mob clearing and can be used multiple times
1383
Hatcher
Apollo (Ascension)
- Pierce, Mine Sweeper + Null Gravity Barrier
- Reveal Weak Point SS helps increase damage for your allies
2032
Hatcher
Nezha (Ascension)
- Bounce, Flight + Null Gravity Barrier
- Blast Type Lock-on Rebound Laser for damage

Viable Max Luck Monsters

A Rank Reason
529
Drop
Queen Butterflight (Ascension)
- Bounce, Flight + Null Gravity Barrier
- High stats
751
Drop
Bahamut X
- Bounce, Mine Sweeper + Demonsbane
- One-way Laser XL for damage
1883
Drop
Dorazombie
- Pierce, Flight + Null Gravity Barrier
- Meteor SS for mob clearing
NA2170
Drop
Chainbound Jack (Ascension)
- Pierce, Flight + Null Gravity Barrier
- Meteor SS for mob clearing
B Rank Reason
743
Drop
Typhon (Evolution)
- Bounce, Flight + Null Gravity Barrier
- Meteor SS for mob clearing
923
Drop
Kabushido (Ascension)
- Bounce, Flight + Null Gravity Barrier
1013
Drop
Grey Alien (Evolution)
- Bounce, Flight + Null Gravity Barrier
- SS amplifies his SPD and ATK for damage

1st Stage - Defeat the Zombie in 4 Turns

Zeami1

Progression Order
1. Defeat Orangaflang
2. Defeat the Zombie (and Mech Bird if you can pinch)
3. Defeat Zeami

When you clear the Zombie, it will put Gravity Barriers onto all enemies. You want to clear as many mobs to limit the number of GB on the field, especially if you don't have a full team of NGB monsters. Make sure you clear the Zombie before it starts reviving or you will start from square one.

2nd Stage - Do Not Stop Beside the Orangaflang

Zeami2

Progression Order
1. Defeat the Zombie within 4 Turns
2. Defeat the Mech Birds
3. Defeat Orangaflang

The Mech Birds will shoot their rebound lasers horizontally. They do a lot of damage so you don't want to stop right next to the Orangaflang. When you are attacking him, use the space between him and the blocks.

3rd Stage - Focus on Mobs

Zeami3

Progression Order
1. Defeat Orangaflang
2. Defeat the Zombie
3. Defeat the remaining mobs
4. Defeat Zeami

Just like the first 1st Stage, take down the zombies within 4 turns and clear as many mobs before it. Use the bottom right corner to deal damage to Zeami.

Zeami's Attack Pattern

ZeamiBoss
Placement Attack
Top Right
(2 Turns)
Rebound Laser x4
~2000 per hit
Bottom Right
(1 Turn, 3 After)
Mines
Top Left
(3 Turns)
Rebound Piercer
~3000 per row
Bottom Left
(5 Turns)
Flare
~8000 per hit

1st Boss Stage - Clear Mobs First

Zeami4

Zeami's HP: 2.9 Million

Progression Order
1. Defeat the Zombie and Mech Bird by pinching
2. Defeat the remaining mobs
3. Defeat Zeami

Take down the mobs first before working onto Zeami. Make sure you take down the Orangaflang since his Bomb Air Raid attack does a lot of damage.

2nd Boss Stage - Bounce for Damage

Zeami5

Zeami's HP: 2.8 Million

Progression Order
1. Defeat Orangaflang
2. Defeat the Zombie
3. Defeat the remaining mobs
4. Defeat Zeami

You can bounce the walls or between mobs for a lot of damage on this Stage. Deal damage onto the mobs that is closest to your monsters.

3rd Boss Stage - Clear Mobs and Then SS

Zeami6

Zeami's HP: 3.7 Million

Progression Order
1. Defeat the Mech Birds and Zombie
2. Use SS onto Zeami

It is hard to aim for Zeami due to the mobs and Blocks. Take down the mobs first and the focus fire your SS onto Zeami.

Martial Masters Series

Hatcher Monsters
1853
Inshun
1855
Sasaki Kojiro
1859
Baiken
1860
Miyamoto Musashi
1863
Yagyu Jubei
Drop Monsters
1866
Zeami
1869
MC Basho
1871
Chikamatsu Monzaemon
1874
Okuni
1876
Onryo
[Extreme] Guide [Savage] Guide [Extreme] Guide [Savage] Guide [Savage] Guide

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