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Material For

2327 Arcadia

Hazards

Hazards Applicable Ability
Mines Mine Sweeper

Flight

No Hearts -
Damage Walls Null Damage Wall
Shields Shield Breaker
Blocks Null Block
Healing Walls -
Skulls -
Movement -
Revivers -
Recovery -

Video Walkthrough

Netherworld Creator- Zero - Izanami Zero12:01

Netherworld Creator- Zero - Izanami Zero


Overall Strategy

Bring Flight and Mine Sweeper Monsters
There are a lot of Mines in the dungeon. Each will deal 8000 damage so you have to have Flight or Mine Sweeper monsters.

Focus on the Hotchow
There are No Hearts in this dungeon. The only way to heal is by the Healing Walls which will come out from defeating the mobs with the Skulls, Hotchow. They also have a strong Volatile Blast that will deal 60000 damage so you want to defeat them in 4 Turns.

Do Not Bring the Same Monsters
Izanami: Zero occasionally fires a poison mist that deals extra damage to monsters of the same ID. For example, if you bring 2 ascended D'Artagnyans, and one of them gets hit by the mist, they'll both take increased damage. However, if you bring one normal D'Art and 1 Christmas D'Art, you won't take in extra damage.

Viable Monsters

S Rank Reason
1929
Hatcher
Raff (Transcension)
- Bounce, Mine Sweeper M + Null Damage Wall + Recovery
- Command SS for mob clearing
- Can heal your team without the need for Healing Walls
1735
Hatcher
D'Artagnyan (Ascension)
- Pierce, Mine Sweeper + Null Damage Wall
- Follow Up Piercer for damage
- SS can create a Healing Wall for your team
A Rank Reason
2403
Drop
Penglai
- Bounce, Flight + Null Damage Wall + Null Block
- Motivation SS for mob clearing and damage
1741
Drop
Nirai Kanai
- Bounce, Mine Sweeper
- Energy Burst for damage
2570
Hatcher
Kali (Transcension)
- Bounce, Mine Sweeper L + Null Warp
- Homing Destruction for mob clear
- Speed Up for support
- Powerful SS for damage
2117
Hatcher
Mothra & Rei (Ascension)
- Pierce, Synchro + Mine Sweeper + Recovery
- Can heal your team without the need for Healing Walls
- SS can mob clear and deal damage to the Boss
1779
Hatcher
Artica (Ascension)
- Bounce, Mine Sweeper M
- Meteor-struction for mob clearing
- Meteor SS can mob clear and deal damage to the Boss
2350
Hatcher
Harley (Transcension)
- Bounce, Mine Sweeper M + Weak Point Slayer M + Null Damage Wall
- Bump Combo for Boss damage
- SS can deal high damage to the Boss
2026
Hatcher
Loki (Transcension)
- Bounce, Mine Sweeper
- Blast Type Lock-on Laser XL for damage
B Rank Reason
1668
Hatcher
Rei x Amakusa Shiro (Evolution)
- Bounce, Synchro + Mine Sweeper
- A. T. Field can mitigate damage for your allies
1856
Hatcher
Sasaki Kojiro (Evolution)
- Bounce, Mine Sweeper + Deity Slayer
- Bump Combo that procs Slayer for damage
1857
Hatcher
Sasaki Kojiro (Ascension)
- Bounce, Mine Sweeper L + Null Block
- Attacks using a swept Mine will do a lot of damage
- Ex Laser XL for damage
2253
Hatcher
Andersen (Ascension)
- Bounce, Mine Sweeper
- Bump Combos for damage and support
2398
Hatcher
Pandora (Evolution)
- Bounce, Mine Sweeper M + Drain
- Energy Burst for damage
- Drain can heal your team
2155
Hatcher
Ares (Evolution)
- Bounce, Mine Sweeper + Deity Slayer M
- SS can deal a lot of damage to the Boss
C Rank Reason
2284
Hatcher
Lapis Lazuli (Evolution)
- Pierce, Mine Sweeper M
- SS can ignore Damage Walls and has a lot cooldown
1944
Hatcher
Iris (Ascension)
- Bounce, Flight
- Blast Type Rebound Spreadshot for damage
- Meteor SS for mob clearing and Boss damage
951
Hatcher
Lorelei (Ascension)
- Pierce, Mine Sweeper
- Bump Combo for mob clearing
- Meteor SS for mob clearing
1631
Hatcher
Striker (Transcension)
- Bounce, Flight + Null Damage Wall + Counter Slayer
- Bump Combos for damage
2145
Hatcher
Zeus (Transcension)
- Pierce, Flight + Full Resistance + Null Damage Wall
- Mitigates damage from enemies
- Meteor SS for mob clearing and Boss damage
2147
Drop
Tsukuyomi: Zero
- Bounce, Mine Sweeper M + Sprite Slayer M + Recovery S + Null Block
- Can easily clear the mobs with the Skulls


Viable Max Luck Monsters

A Rank Reason
2248
Dream Sharl
Blue Monday
- Bounce, Mine Sweeper + Full Resistance
- Mitigates damage from enemies
NA1852
Dream Sharl
Angelia
- Pierce, Flight
- Lock-on Rebound Laser for mob clear
529
Drop
Queen Butterflight (Ascension)
- Bounce, Flight
- High stats
973
Drop
Tsukuyomi
- Pierce, Mine Sweeper + Deity Slayer
- Healing SS can help your if you are low on HP
B Rank Reason
2097
Drop
Alien Baltan
- Bounce, Null Damage Wall + Flight
- Deals with the hazards
2191
Drop
Loki (Marvel)
- Bounce, Mine Sweeper + Null Block
- Can mob clear without Blocks hindering him
1878
Tower
Babel (Ascension)
- Bounce, Flight + Null Damage Wall
- Scramble Laser for mob clearing
1928
Drop
Typera (Ascension)
- Pierce, Flight + Null Damage Wall
- SS can amplify her damage
C Rank Reason
751
Drop
Bahamut X
- Bounce, Mine Sweeper + Demonsbane
- Slays the Demons that shoots Damage Walls
1881
Drop
Pegasus Knight Nobita
- Bounce, Flight
- Healing SS can help your if you are low on HP
2496
Drop
Ultimecia
- Bounce, Flight + Null Damage Wall
- Meteor SS for mob clearing


1st Stage - Prioritze on the Skull Mobs

IzaZero1

Progression Order
1. Defeat Hotchow (mob with the Skull Mark)
2. Defeat the Bahamut
3. Defeat the remaining mobs

If you don't defeat Hotchow in 4 turns, it will deal a giant Volatile Blast that deals 20k damage per monster within range. Also it will shoot out healing walls for your team to heal. In general, move your monsters upwards since Bahamut does a powerful spread shot downwards in 3 turns.

2nd Stage - Focus on the Mobs!

IzaZero2
Placement Attack
Top
(9 Turns)
Volatile Blast
~70000 total
Bottom Right
(2 Turns, 3 After)
Energy Circle x2
~6600 per hit
Bottom
(3 Turns, 6 After)
Ex Laser
~6500 per hit
Top Left
(1 Turn)
Mines


Izanami: Zero's HP: 2.5 Million

Progression Order
1. Defeat Hotchow
2. Defeat Bahamut
3. Defeat the Demons
4. Defeat Izanami: Zero before Volatile Blast attack

Izanami: Zero herself doesn't do that much damage in terms of frequency, especially after her first round of attacks). Therefore, take care of the mobs first to mitigate damage.

3rd Stage - Shoot Out Healing Walls

IzaZero3

Izanami: Zero's HP: 2.5 Million

Progression Order
1. Defeat Hotchow
2. Defeat Bahamut
3. Defeat Izanami: Zero

Take out the Hotchow like the previous stages. If you have a Pierce monster on the horizontal line of blocks, you can go left and right onto Izanami: Zero and it will do a high amount of damage (there are no Blocks under Izanami herself).

4th Stage - Take Care of the Bahamut and Demon

IzaZero4

Progression Order
1. Defeat Hotchow
2. Defeat Bahamut and Demon (whoever is closest)
3. Defeat the remaining mobs

After revealing the healing wall, aim for Bahamut or Demon. Bahamut will shoot a downward spread and Demon blocks your monsters and shoot out Damage Walls. Focus on those two mobs first to mitigate damage.

5th Stage - Focus on the Left Side

IzaZero5
Placement Attack
Top Left 1
(2 Turns)
1 Damage Wall
Top Left 2
(1 Turn)
Mines
Bottom Left 1
(6 Turns)
Spread Shot (Leftward)
~8000 per row
Bottom Left 2
(3 Turns)
Rebound Laser
~7000 per hit


Red Bahamut's HP: 2.5 Million

Progression Order
1. Defeat Hotchow
2. Defeat the Left Bahamuts
3. Defeat the Right Bahamut

Take down the leftside mobs to mitigate damage. Afterwards you want take down the Giant Bahamut. You want to take him out before his 6 Turn Spread Shot attack. You can use a Short CD SS (18 turns or lower) onto him.

Izanami Zero:'s Attack Pattern

IzaZeroBoss
Placement Attack
Top
(11 Turns)
Lightning
~45000 total
Left
(1 Turn)
Mines
Right
(4 Turns)
Energy Circle x2
~8000 per monster
Bottom Left
(2 Turns, 3 After)
Infected Mist
~13000 per monster


1st Boss Stage - Clear the Hotchow

IzaZero6

Izanami: Zero's HP: 3.4 Million

Progression Order
1. Defeat Hotchow
2. Defeat Bahamut
3. Defeat Izanami: Zero

Take care of the mobs first to mitigate damage and to let out healing walls. Generally have your monsters on the top side of the map since that is where the healing walls are placed. Just be careful of the Infected Mist especially if you brought duplicate monsters.

2nd Boss Stage - Focus on Bahamut

IzaZero7

Izanami: Zero's HP: 3.4 Million
Red Bahamut's HP: 1.5 Million

Progression Order
1. Defeat Hotchow
2. Defeat the Red Bahamut
3. Defeat Izanami: Zero

After clearing Hotchow, focus on the Red Bahamut. He does a lot of damage with his attacks, especially his Leftward Spread Shot attack (4 Turn CD).

3rd Boss Stage - Focus on Mob Clearing

IzaZero8

Izanami: Zero's (Evo) HP: 5.0 Million
Izanami: Zero's (Base) HP: 1.5 Million

Progression Order
1. Defeat Hotchow
2. Defeat Izanami: Zero (Base)
3. Defeat Bahamut
4. Defeat Izanami: Zero (Evo)

The Base Izanami: Zero recovers the Evo form as well as revive the Bahamut. You want to take that form out right after Hotchow. Meteor SS or Command SS will take out all the mobs effectively. After the mobs are defeated, focus fire onto Evo Izanami: Zero.

Impossibles

1st Round
562
Izanami
[Guide]
757
Yamato Takeru
[Guide]
686
Kushinada
[Guide]
856
Izanagi
[Guide]
972
Tsukuyomi
[Guide]
2nd Round
1037
Ashura
[Guide]
1150
Bishamonten
[Guide]
1282
Marici
[Guide]
1366
Daikoku
[Guide]
1480
Acala
[Guide]
Zero
1738
Izanami: Zero
[Guide]
1960
Yamato: Zero
[Guide]
1829
Kushinada: Zero
[Guide]
2052
Izanagi: Zero
[Guide]
2146
Tsukuyomi: Zero
[Guide]
War Gods
2235
Nirvana
[Guide]
2169
Doom
[Guide]
2298
Memento Mori
[Guide]
2352
Karma
[Guide]
2387
Akasha
[Guide]
3rd Round
2470
Cain
[Guide]
2602
Lu Bu
[Guide]
2686
Brutus
[Guide]


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