FANDOM



Material For

1615 Avalon

Hazards

Hazards Applicable Ability
Gravity Barriers Null Gravity Barrier
Warps Null Warp
Damage Walls Null Damage Wall
Revivers -
Shields Shield Breaker

Video Walkthrough

Recent Monsters10:15

Recent Monsters


Overall Strategy

Bring NGB monsters
The main hazard is gravity barriers. There are some warps in the third and second boss stages and damage walls from the shields in each boss stage. The damage walls only appear if you spend too much time there. Bring a full NGB team; NW is optional.

Focus the Revivers
All stages have zombies that revive mobs every turn. Every non-boss stage has a zombie loop; to clear it you must either clear both zombies at once or clear one zombie + three mobs - and hope the remaining zombie doesn't revive his partner.

Viable Monsters

S Rank Reason
2685
Hatcher
Margarite (Transcension)
- Bounce, Null Gravity Barrier
- Twin Vertical Laser for damage
- Reveal Weak Point SS helps team deal more damage
568
Hatcher
Verdandi (Ascension)
- Bounce, Null Damage Wall + Null Gravity Barrier
- Bump Combo for mob clearing
2056
Hatcher
Noah (Ascension)
- Pierce, Null Gravity Barrier + Null Warp
- Speed Up + Plasma for damage
- Use Chain Meteor SS on the 3rd Boss Stage
A Rank Reason
2326
Hatcher
Hattori Hanzo (Transcension)
- Bounce, Null Gravity Barrier + Null Warp
- Super Slice 'n' Dice for mob clear
1741
Drop
Nirai Kanai
- Bounce, Null Gravity Barrier
- Energy Burst 4 for damage
- Class Slaying SS can deal high Boss damage
2209
Hatcher
Nanami (Transcension)
- Bounce, Null Gravity Barrier
- Bump Combos very strong to nearby enemies
560
Hatcher
Napoleon (Evolution)
- Pierce, Null Gravity Barrier + Deity Slayer
- Blast bump to proc ally bump combos
- SS can be just be used as a stat amplifier
2503
Hatcher
Nephthys (Evolution)
- Bounce, Null Gravity Barrier
- Healing SS useful if you are low on HP
2504
Hatcher
Nephthys (Ascension)
- Pierce, Null Gravity Barrier
- Lock-on Laser XL for damage
- SS helps team deal more damage
2398
Hatcher
Pandora (Evolution)
- Bounce, Super Null Gravity Barrier + Drain
- Energy Burst 6 for damage and mob clear
B Rank Reason
2547
Hatcher
Jeanne d'Arc (Transcension)
- Bounce, Null Gravity Barrier + Null Warp
- Blast Type Energy Circle L for damage
1151
Drop
Bishamonten
- Pierce, Null Gravity Barrier + Null Warp
- Tag Laser for damage
- Meteor SS for mob clearing
1735
Hatcher
D'Artagnyan (Ascension)
- Pierce, Null Damage Wall
- Follow-up Piercer for damage
- Healing Wall SS in case you are low on HP
1736
Hatcher
Susano'o (Transcension)
- Bounce, Null Damage Wall
- Bump Combos for damage
1386
Hatcher
Oda Nobunaga X (Ascension)
- Bounce, Null Gravity Barrier
- Blast bump to proc ally bump combos
- Motivation SS for damage
2253
Hatcher
Andersen (Ascension)
- Bounce, Null Gravity Barrier
- Bump Combos for damage
- SS can deal high damage if used in tight spots between Boss and walls
2399
Hatcher
Pandora (Ascension)
- Bounce, Null Damage Wall
- Follow-up Piercer for damage damage
- Clone + Command SS for damage and mob clearing
C Rank Reason
2029
Hatcher
Odin (Transcension)
- Bounce, Null Gravity Barrier
- Homing Devastation for mob clearing
- Explosion SS can deal over 1.5 million damage
1486
Hatcher
Nonno α (Evolution)
- Pierce, Null Gravity Barrier
- Ex Laser XL for damage
- Weak Point SS can deal high Boss damage
1394
Hatcher
Sinbad (Ascension)
- Bounce, Null Gravity Barrier
- Speed Up helps allies to clear the Zombie Loop more effectively
2306
Hatcher
Urameshi Yusuke (Evolution)
- Bounce, Null Gravity Barrier + Demon Slayer
- Slayer for the zombies
- SS can deal 1.5 million damage to the Boss
1107
Hatcher
Undine (Ascension)
- Bounce, Null Warp
- Blast Type One-way Laser XL for damage

Viable Max Luck Monsters

A Rank Reason
1025
Drop
Oruga (Evolution)
- Pierce, Deity Slayer + Null Gravity Barrier
- Blast Type Ex Laser L that procs Slayer for Boss damage
529
Drop
Queen Butterflight (Ascension)
- Bounce, Null Gravity Barrier
- High stats
2461
Drop
Jabberwock (Evolution)
- Bounce, Null Gravity Barrier
- Meteor SS for mob clearing
B Rank Reason
2317
Drop
Younger Toguro
- Bounce, Deity Slayer + Null Warp
- Rebound Ex Laser L for mob clearing
2462
Drop
Jabberwock (Ascension)
- Bounce, Null Gravity Barrier
- Blast bump to proc ally bump combos
- SS can be used for mob clearing
1305
Drop
Eva-13
- Pierce, Null Gravity Barrier + Null Warp
- Homing Piercer for mob clear
1658
Drop
Fox Metal (Evolution)
- Bounce, Null Gravity Barrier
- Blast bump to proc ally bump combos
- Barrier SS can one-shot the Boss
C Rank Reason
2113
Drop
Godzilla x Eva-13
- Pierce, Fire Resistance + Null Gravity Barrier
- Energy Circle for mob clear
1358
Drop
Taira no Kiyomori (Ascension)
- Bounce, Fire Resistance + Null Gravity Barrier
- Blast type Cross Laser L for damage
316
Drop
Nurarihyon
- Bounce, Deity Slayer L
- Ex Laser L that procs Slayer for Boss damage
2512
Drop
Medjed
- Bounce, Null Gravity Barrier
- One-way Laser for damage

1st Stage - Prioritize the Zombies

Izanami Stage1

Progression Order
1. Defeat the two Zombies in the middle
2. Defeat the remaining mobs

Since the two zombies revive each other, you have to clear them both at the same time. Bounce between them and proc bump combos to defeat them. The zombies will only revive up to two mobs so you can clear one zombie and two mobs and then hope the remaining zombie doesn't revive his partner.

2nd Stage - Break the Zombie Loop

Izanami Stage2
Progression Order
1. Defeat the Zombies
2. Defeat the remaining mobs

Break the Zombie Loop like in the previous stage. Take both of them down at the same time or clear 1 Zombie and 2 mobs.

3rd Stage - Clear Mobs to Mitigate Damage

Izanami Stage3
Placement Attack
Top Right
(5 Turns)
Homing Shot
~10000 total
Bottom Right
(11 Turns)
Volatile Blast
~24000 total
Bottom Left
(3 Turns)
Ex Laser
~3000 per hit
Top Left
(7 Turns)
Rebound Laser
~5000 per hit


Izanami's HP: 3.3 Million

Progression Order
1. Defeat the Zombie
2. Defeat the remaining mobs
3. Defeat Izanami

Take down the mobs to mitigate damage. Clear the Zombie to stop the reviving. If you have monsters with Deity Slayer, you can ignore the mobs and go straight for Izanami.

4th Stage - Whittle Down the Zombies Before Clearing

Izanami Stage4

Progression Order
1. Defeat the zombies
2. Defeat the remaining mobs

The Zombies are positioned very far from each other, and it will be hard to hit them both at the same time. Therefore, reduce their HP while clearing the other mobs so that you won't take damage.

Izanami's Attack Pattern

Izanami Boss
Placement Attack
Top Left
(3 Turns)
Spread Shot
~6500 per hit
Top Right
(12 Turns)
Volatile Blast
OHKO
Bottom Left
(2 Turns)
Ex Laser
~6500 per hit
Bottom Right
(5 Turns)
Rebound Laser
~10000 per hit


1st Boss Stage - Aim For the Top Left Corner

Izanami Boss1

Izanami's HP: 2.6 Million

Progression Order
1. Defeat Izanami

Ignore the mobs and aim for Izanami. Use the tight spot between her and the top left corner for high damage. Clear Izanami within 8 Turns, before the Damage Walls come out from the Shield.

2nd Boss Stage - Clear Bahamut Depending on Position

Izanami Boss2

Izanami's HP: 2.6 Million

Progression Order
1. Defeat Bahamut
2. Defeat Izanami

Bahamut does a lot of damage if you are near him, especially the 5 Turn Spread. The Spread shoots to his right side so do not be inbetween him and the Shield. If a lot of your monsters are near him, take him down ASAP. If not, just focus on Izanami.

3rd Boss Stage - Focus Fire Onto Izanami

Izanami Boss3

Izanami's HP: 2.6 Million

Progression Order
1. Defeat Izanami

Izanami is in the middle of the stage, so it will be difficult to deal damage. Rely on Bump Combos for your main damage source. If you can't defeat her before the Shield starts shooting Damage Wall, use a Strike Shot or two.

4th Boss Stage - Use SS to Defeat Izanami

Izanami BossFinal

Izanami's HP: 3.4 Million

Progression Order
1. Defeat Izanami with SS

The HP of the Bahamut are high. Their attack range is only on the bottom of the map, so you can just completely ignore them and focus on Izanami. Use your SS to take down Izanami. If she is still alive, your Bounce monsters can aim for her head for damage.

Impossibles

1st Round
562
Izanami
[Guide]
757
Yamato Takeru
[Guide]
686
Kushinada
[Guide]
856
Izanagi
[Guide]
972
Tsukuyomi
[Guide]
2nd Round
1037
Ashura
[Guide]
1150
Bishamonten
[Guide]
1282
Marici
[Guide]
1366
Daikoku
[Guide]
1480
Acala
[Guide]
Zero
1738
Izanami: Zero
[Guide]
1960
Yamato: Zero
[Guide]
1829
Kushinada: Zero
[Guide]
2052
Izanagi: Zero
[Guide]
2146
Tsukuyomi: Zero
[Guide]
War Gods
2235
Nirvana
[Guide]
2169
Doom
[Guide]
2298
Memento Mori
[Guide]
2352
Karma
[Guide]
2387
Akasha
[Guide]
3rd Round
2470
Cain
[Guide]
2602
Lu Bu
[Guide]
2686
Brutus
[Guide]


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.