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Hazards

Hazards Applicable Ability
Warps Null Warp
Damage Walls Null Damage Wall

Video Walkthrough

Overall Strategy

Shadowgaffs can paralyze
The Shadowgaffs will drop a meteor on their 3-turn timer that has a fairly high chance to paralyze. Try to kill them before that happens.

Viable units
Units should be either Null Warp or Null Damage Wall. Ideally, at least some units will be both. Null Warp is more important: the dungeon has tons of warps, but not many damage walls.

Strong Carries

2326
Hatcher
Hattori Hanzo (Transcension)
- NW
- High stats & strong bumps
2448
Hatcher
Brahma (Transcension)
- NW, Wood Resistance, Wood Slayer
- Slayer for almost everything
2934
Hatcher
Asuka & Eva-02 (Transcension)
- NW, Synchro
- Strong bump to clear + blast bump to proc other bumps
- SS clears out the entire room
2792
Hatcher
Bach (Transcension)
- NW, Demonsbane, Nebulan Slayer
- High stats & strong bumps
2762
Hatcher
Kiskill Lyra (Transcension)
- Super NW, NDW
- Gets a large stat boost due to the huge amount of warps