FANDOM



Materials

From Base


1949 Evolution

Divinesharl 1 Divine Sharl
Redsharl 5 Red Sharls
Redstoan 10 Red Stoans
Maxstoan 30 Maxstoans


1950 Ascension

1951 Koalius (3)
1956 Capybarry (2)

From Evolution


1950 Ascension

1951 Koalius (2)
1956 Capybarry (1)

From Ascension


1949 Evolution

Redsharl 15 Red Sharls
Redstoan 30 Red Stoans
Maxstoan 90 Maxstoans

Material For

1942 Iris
1945 Rosa
1951 Koalius

Giraffina

1948
1948
JP Name - JP # 1948
Class Beast Element FireIcon Gender - Rarity -
Ball1948
Sling Bounce Max Luck 90 Type Balanced Rating -
Ability Null Damage Wall Gauge -
HP 16408 (+0) = 16408 Obtain -
ATK 13174 (+0) = 13174
SPD 224.8 (+0) = 224.8 Luck Skill - Badge
Strike Shot Nails of Passion - 12 Turns
Bashes the first contacted enemy and attacks with a laser.
Bump Combo Flame Flame (3868)
Attacks the nearest enemies with a wide, non-elemental strike.

Recommended Form - Either

  • Ascension has a better Strike Shot and Bump Combo
  • NDW + Sprite Slayer monsters like Bastet and Izanagi can replace Ascension

Elongated Beauty Giraffina (Evolution)

1949
1949
JP Name - JP # 1949
Class Beast Element FireIcon Gender - Rarity -
Ball1949
Sling Bounce Max Luck 99 Type Balanced Rating -
Ability Null Damage Wall Gauge Etherean Slayer
HP 17987 (+3900) = 21887 Obtain -
ATK 15786 (+5425) = 21211 (25453 w/ Gauge)
SPD 232.07 (+82.45) = 314.52 Luck Skill Shield Badge Badge slot
Strike Shot Beauty for All - 15 Turns

Bashes the first contacted enemy and attacks with a laser.

Bump Combo Flame Flame (5524)
Attacks the nearest enemies with a wide, non-elemental strike.

Strengths

  • Effective against Etherean enemies like Obstructors

Weakness

  • Need to position for her low damaging Bump Combo

Ableberries

  • Class Kinstrength - Increases damage towards Etherean enemies

Viable Quests

Izanami Ball Impossibles/Colossals:
FireIcon Fire:
WaterIcon Water:
WoodIcon Wood: Fellmane | Siren | Medusa | Tengu | PC-G3 | Chikamatsu Monzaemon | Dullahan
LightIcon Light: Fenrir
DarkIcon Dark: Visceron | Yeti
Scroll Tower:
S++ Temple: Wood (Time) | Wood (Carnage) | Light (Carnage) | Dark (Time)

Neckstep Giraffina (Ascension)

1950
1950
JP Name - JP # 1950
Class Beast Element FireIcon Gender - Rarity -
Ball1950
Sling Bounce Max Luck 99 Type Balanced Rating -
Ability Null Damage Wall Gauge Sprite Slayer
HP 16661 (+4200) = 20861 Obtain -
ATK 15562 (+5350) = 20912 (25094 w/ Gauge)
SPD 257.03 (+90.95) = 347.98 Luck Skill Shield Badge Badge slot
Strike Shot A Dance for Two - 24 Turns
On each enemy rebound, attacks outward with bullets.
Bump Combo Cross laser Cross Laser L (6187)
Attacks in a cross pattern with large elemental lasers.
Sub Bump
Cross laser Cross Laser S (2706)
Attacks in a cross pattern with small elemental lasers.

Strengths

  • Effective against Sprite enemies
  • Bullet SS is very good for mob clearing

Weakness

  • Low Bump Combo damage

Ableberries

  • Class Kinstrength - Increases damage towards Sprite enemies

Viable Quests

Izanami Ball Impossibles/Colossals:
FireIcon Fire:
WaterIcon Water:
WoodIcon Wood: Snowman | Siren | PC-G3 | Medusa | Tengu | Chikamatsu Monzaemon
LightIcon Light: Birthday | Zashiki Warashi | Jack
DarkIcon Dark:
Scroll Tower:
S++ Temple: Wood (Time) | Wood (Carnage) | Light (Carnage) | Dark (Time)

Flower Series 2

Hatcher Monsters
1939
Dahlia
1942
Iris
1945
Rosa
Drop Monsters
1948
Giraffina
1951
Koalius
1954
Garzelle
1956
Capybarry
1958
Zebralizer
[Extreme] Guide [Extreme] Guide [Savage] Guide [Savage] Guide [Savage] Guide

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.