Material For[]
Hazards[]
Hazards | Applicable Ability |
---|---|
Damage Walls | Null Damage Wall |
Mines | Mine Sweeper Flight |
Gravity Barriers | Null Gravity Barrier |
Drones | Drone Breaker |
Poison |
Overall Strategy[]
Bring Null Damage Wall and Mine Sweeper Monsters
The main hazards of this quest are Damage Walls and Mines. Focus on Null Damage Wall monsters since there are times where there are 2 or more Damage Walls are up at the same time. Have as many MS / Flight + NDW monsters on your team.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Harley (Transcension) - Bounce, Mine Sweeper M + Weak Point Slayer M + Null Damage Wall - Weak Point SS for high Boss damage |
Hatcher |
Red-Hood Nonno (Transcension) - Bounce, Mine Sweeper XL - Twin One-way Laser for damage |
Hatcher |
Ban (Evolution) - Bounce, Mine Sweeper + Null Damage Wall + Drain - Copy Bump for support |
A Rank | Reason |
Drop |
Kushinada (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Motivation SS for damage |
Hatcher |
Osiris (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Wall Bouncing SS for Boss damage |
Hatcher |
Walpurgis (Evolution) - Pierce, Mine Sweeper + Laser Stop + Null Damage Wall - Lock-all Shockwave for mob clearing |
Hatcher |
Sakuragi Eve (Evolution) - Pierce, Null Damage Wall + Flight - SS can break the Drone on the last Stage |
Hatcher |
Spider-Man (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Dahlia (Ascension) - Bounce, Flight + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Ultraman Taro (Evolution) - Pierce, Null Damage Wall + Wood Resistance + Flight - Wood Resistance for mitigating damage |
Hatcher |
Striker (Transcension) - Bounce, Flight + Null Damage Wall + Counter Slayer - Bump Combos for mob clearing |
B Rank | Reason |
Hatcher |
Zeus (Transcension) - Pierce, Flight + Full Resistance + Null Damage Wall - Blast Bump for support |
Hatcher |
Cinderella (Evolution) - Pierce, Mine Sweeper + Null Damage Wall - Homing Piercer for mob clearing |
Hatcher |
Sakura (Ascension) - Pierce, Flight + Null Damage Wall + Recovery - Keeps HP topped off |
Hatcher |
Dorothy (Ascension) - Bounce, Mine Sweeper L + Null Damage Wall - 12 Turn Command SS for mob clearing |
Tower |
Babel (Ascension) - Bounce, Flight + Null Damage Wall - Scramble Laser for mob clearing |
Hatcher |
Himiko (Evolution) - Bounce, Null Damage Wall + Wood Slayer - Ex Laser for damage |
C Rank | Reason |
Hatcher |
Alice (Ascension) - Pierce, Null Damage Wall + Recovery + Status Recovery - Homing Bump Combos for mob clearing |
Hatcher |
Wildcat (Ascension) - Pierce, Flight + Null Damage Wall - Speed Up S for support |
Hatcher |
Don Quixote (Ascension) - Bounce, Null Damage Wall + Flight - SS for mob clearing |
Hatcher |
Yggdrasil (Evolution) - Pierce, Mine Sweeper + Null Damage Wall - Meteor SS for mob clearing |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Fire Apprentice Santa Noel (Ascension) - Bounce, Null Damage Wall - Speed Up S for support |
Drop |
Tokugawa Yoshimune (Evolution) - Bounce, Null Damage Wall - Piercing SS for Boss damage |
Drop |
Typera (Ascension) - Pierce, Flight + Null Damage Wall - SS amplifies stats for Boss damage |
B Rank | Reason |
Drop |
Gargoyle (Ascension) - Bounce, Flight + Null Damage Wall - Homing Bump for mob clearing |
Drop |
Drillmax (Evolution) - Bounce, Null Damage Wall + Flight - Homing Bump for mob clearing |
Drop |
Poltergeist (Evolution) - Bounce, Flight + Null Damage Wall - Homing Piercer for mob clearing |
Drop |
Alexander (Evolution) - Bounce, Mech Slayer + Null Damage Wall - Slayer for the mobs |