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Hazards

Hazards Applicable Ability
Blocks Null Block
No Hearts Healing Walls
Elemental Effectiveness
Weakpoint Effectiveness
Laser Barriers
Fire Pillars
Speed Down Speed-Up Panels
Revivers

Video Walkthrough

Impossible Mondays 35 - Arcadia14:41

Impossible Mondays 35 - Arcadia


Overall Strategy

Elemental Effectiveness
Water monsters take reduced damage from fire mobs and deal increased damage to them. Elemental Effectiveness amplifies these characteristics. To take advantage of this, bring a full water team.

Weakpoint Effectiveness
Every mob with a weakpoint has millions of HP. Hits to weakpoints deal extremely increased damage. To clear certain mobs and the boss, you need to hit the weakpoints.

Null Block
The main gimmicks of this dungeon are blocks. You cannot move around properly or even deal damage to the boss if you don't have null block. All of your units need null block.

Fire Pillars

Arcadia Fire Pillars

Fire pillars are these green circles on the ground. They appear in almost every stage and set off after three turns. If you're monsters are on top of these circles when they go off, they will take 30,000 damage and have a high chance of being paralyzed. Avoid them at all costs.

Viable Monsters

S Rank Reason
2409
Hatcher
Oz (Ascension)
- Bounce, Deity Slayer L + Null Block
- 12 Turn Bash + Healing SS
- Deity Slayer L deals with Hathor and Agni very well
2454
Hatcher
Guinevere (Ascension)
- Bounce, Null Block
- Weakpoint Lockon Shockwave deals massive damage
- Delay SS can save you the run
2474
Hatcher
Athena (Transcension)
- Bounce, Fire Resistance + Null Block
- Takes even more reduced damage due to resistance
- Shield SS can deal massive damage on weakpoint hits
A Rank Reason
2403
Drop
Penglai
- Bounce, Null Block
- High speed to deal damage to weakpoints
- Motivational Command SS
1778
Hatcher
Artica (Evolution)
- Bounce, Null Block
- Weakpoint Paralyze SS
2175
Hatcher
Captain America
- Bounce, Null Block
- Same kit as Athena
B Rank Reason
2453
Hatcher
Guinevere (Evolution)
- Bounce, Null Block + Status Recovery
- Attack Up Bump
- Status Recovery can clear away the speed down
- SS deals extra damage to weakpoints
1540
Hatcher
Atlantis (Evolution)
- Bounce, Fire Resistance + Null Block
- 4 Turn Pierce SS
2386
Hatcher
Lancelot (Transcension)
- Bounce
- 4 Turn Pierce + Null Block SS
- Difficult to use

Viable Max Luck Monsters

A Rank Reason
2343
Drop
Sima Yi (Ascension)
- Bounce, Null Block
- Speed Up SS
- Meteor-struction can hit weakpoints
2440
Drop
The Butterfly Monstriker
- Bounce, Null Block
- High stats
- 12 Turn Bash SS deals massive damage to weakpoints
2161
Drop
Baal (Evolution)
- Bounce, Null Block
- Speed + Power Up SS
2018
Drop
Goldy & Baldy (Ascension)
- Bounce, Null Block
- Counter Mode SS
1703
Drop
First Empress (Ascension)
- Bounce, Null Block
- 15 Turn Bash SS deals massive damage to weakpoint

Colossals

1st Round
1614
Avalon
[Guide]
1740
Nirai Kanai
[Guide]
1931
Shambhala
[Guide]
2081
Eden
[Guide]
2203
Yomi
[Guide]
2nd Round
2327
Arcadia
[Guide]
2402
Penglai
[Guide]
2548
Mag Mell
[Guide]
2651
El Dorado
[Guide]

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