Material For[]
Hazards[]
Hazards | Applicable Ability |
---|---|
Damage Walls | Null Damage Wall |
Mines | Flight / Mine Sweeper |
No Hearts | |
No Weak Points | |
Speed Walls | |
Ability Locks | |
Heart Panels | |
Enemy Recovery |
Video Walkthrough[]
Overall Strategy[]
Bring ADW Flight/Mine Sweeper Units
There are large amounts of both Damage Walls and Mines. Fill your team with units that counteract both hazards.
Bounce Units Help
Bounce units are able to use monsters as "blockers" to prevent them from hitting Slow-Down Walls, while Pierce units have a tougher time avoiding them. Bringing Bounce units certainly isn't required, but may make your life a lot easier.
Kill Specters to Activate Speed Walls
The Speed-Up (and Speed-Down) Walls will start coming out when you kill Specters. Use the speed boosts to your advantage, but avoid the slow-downs!
Kill Visceron Before OHKO
Visceron's long timer is a OHKO. Keep an eye on it, and make sure it doesn't go off!
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Striker (Transcension) - Bounce, Flight + Null Damage Wall + Counter Slayer - High normal attacks with Counter Slayer |
Hatcher |
Dorothy (Ascension) - Bounce, Mine Sweeper L + Null Damage Wall - 12 Turn Command SS for mob clearing |
A Rank | Reason |
Drop |
Penglai (Ascension) - Bounce, Flight + Null Damage Wall - Motivation SS for mob clearing |
Drop |
Kushinada (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Motivation SS for mob clearing |
Hatcher |
Liberty (Ascension) - Bounce, Mine Sweeper M + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Benzaiten (Ascension) - Bounce, Dark Slayer + Counter Slayer + Drain - 8 Turn SS for avoiding hazards - Bump Combos that proc Slayers for damage |
Hatcher |
Raphael (Transcension) - Bounce, Mine Sweeper M + Null Damage Wall + Recovery - 12 Turn Command SS for mob clearing |
Hatcher |
Zadkiel (Evolution) - Bounce, Mine Sweeper L + Super Null Damage Wall - High normal attacks with Abilities |
Hatcher |
Mjölnir (Ascension) - Bounce, Flight + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Sakata Gintoki (Ascension) - Bounce, Mine Sweeper + Null Damage Wall - SS for high Boss damage |
B Rank | Reason |
Hatcher |
Ban (Evolution) - Bounce, Mine Sweeper + Null Damage Wall + Drain - Drain for topping HP off |
Hatcher |
Spider-Man (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Osiris (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - Wall Bouncing SS for Boss damage |
Hatcher |
Lucifer (Transcension) - Bounce, Barrier + Super Null Damage Wall - Motivation SS for mob clearing and Boss damage |
Hatcher |
Gon (Ascension) - Bounce, Counter Slayer + Full Resistance + Null Damage Wall - High normal attack damage with Counter Slayer |
Hatcher |
Oda Nobunaga (Transcension) - Bounce, Null Damage Wall + Counter Slayer - Command SS for mob clearing |
Hatcher |
Osiris (Ascension) - Bounce, Super Null Damage Wall - Speed Up for support |
C Rank | Reason |
Hatcher |
Eclipse (Transcension) - Bounce, Null Damage Wall - Speed up for support |
Hatcher |
Beelzebub (Transcension) - Bounce, Demonsbane + Null Damage Wall - Slayer for enemies |
Hatcher |
Yomi (Evolution) - Bounce, Mine Sweeper + Null Damage Wall + Status Recovery + Dash - Barrier SS for mitigating damage |
Hatcher |
Don Quixote (Ascension) - Bounce, Null Damage Wall + Flight - SS for mob clearing and Boss damage |
Hatcher |
Cinderella (Transcension) - Pierce, Mine Sweeper L + Null Damage Wall - SS turns her into a Bounce Sling for damage |
Hatcher |
Bizet (Ascension) - Bounce, Mine Sweeper + Null Damage Wall - High damage with swept Mine |
Hatcher |
Dashinben (Ascension) - Bounce, Flight + Null Damage Wall - High stats |
Viable Max Luck Monsters[]
Drop |
Ultimecia (Evolution) - Bounce, Flight + Null Damage Wall - Meteor SS for mob clearing |
Drop |
Gotham (Evolution) - Bounce, Flight + Null Damage Wall - All Enemy Knock Up SS for mob clearing |
Drop |
Yuuki (Evolution) - Bounce, Mine Sweeper + Null Damage Wall - SS for high Boss damage |
Drop |
Eugene (Evolution) - Bounce, Flight + Bump Combo x2 + Null Damage Wall - Bump Combo for mob clearing |
B Rank | Reason |
---|---|
Tower |
Babel (Ascension) - Bounce, Flight + Null Damage Wall - High stats |
Drop |
Ochise (Ascension) - Bounce, Mine Sweeper + Null Damage Wall - SS can heal your HP |
Drop |
Galaxy Serpent (Evolution) - Bounce, Flight + Null Damage Wall - Rebound Ex Laser for damage |
Drop |
Poltergeist (Evolution) - Bounce, Flight + Null Damage Wall - Deals with both main hazards |
Drop |
Gargoyle (Ascension) - Bounce, Flight + Null Damage Wall - Deals with both main hazards |
Drop |
Shana (Evolution) - Bounce, Flight + Null Damage Wall - Deals with both main hazards |
Drop |
Akasha (Ascension) - Pierce, Mine Sweeper + Null Damage Wall - SS can help allies deal more damage |
Impossible Quests | ||||
---|---|---|---|---|
First Generation | ||||
Izanami [Guide] |
Yamato Takeru [Guide] |
Kushinada [Guide] |
Izanagi [Guide] |
Tsukuyomi [Guide] |
Second Generation | ||||
Ashura [Guide] |
Bishamonten [Guide] |
Marishiten [Guide] |
Daikokuten [Guide] |
Acala [Guide] |
Third Generation | ||||
Cain [Guide] |
Lu Bu [Guide] |
Brutus [Guide] |
Devadatta [Guide] |
Judas [Guide] |