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Materials

From Base

1313 Evolution

Divinesharl 1 Divine Sharl
Greensharl 5 Green Sharls
Greenstoan 10 Green Stoans
Maxstoan 30 Maxstoans

1314 Ascension

1324 ZENIGATA (2)
1327 Kennel Kop (2)
1331 Evil Magistrate (2)

From Evolution

1314 Ascension

1324 ZENIGATA (1)
1327 Kennel Kop (1)
1331 Evil Magistrate (1)

From Ascension

1313 Evolution

Greensharl 15 Green Sharls
Greenstoan 30 Green Stoans
Maxstoan 90 Maxstoans

Billy the Kid

1312
1312
JP Name - JP # 1312
Class Demihume Element WoodIcon Gender - Rarity -
Ball1312
Sling Bounce Max Luck 90 Type Blast Rating -
Ability Null Damage Wall Gauge -
HP 14311 (+2460) = 16771 Obtain -
ATK 15320 (+1500) = 16820
SPD 251.37 (+24.65) = 276.02 Luck Skill - Badge 1
Strike Shot Fan the Hammer - 12 Turns
Increases Speed.
Bump Combo Homing Shot 12 (4305)
Randomly targets foes with 12 elemental shots.

Recommended Form - Ascension (Evolution after Ver. 8.3 Update)

  • Double Null Abilities
  • Evolution will get an unique Null Magic Circle after Ver. 8.3 Update

Billy the Quick-draw Kid (Evolution)

1313
1313
JP Name - JP # 1313
Class Demihume Element WoodIcon Gender - Rarity -
Ball1313
Sling Bounce Max Luck 99 Type Blast Rating -
Ability Null Damage Wall Gauge Strike Shot Reducer / Null Magic Circle
HP 16314 (+3900) = 20214 Obtain -
ATK 20075 (+2925) = 23000 (27600 w/ Gauge)
SPD 271.40 (+40.80) = 312.20 Luck Skill Bump Combo Critical Badge 1
Strike Shot Empty the Chambers - 30 Turns

Attacks all enemies on contact with giant bullets.

Bump Combo Homing Shot 18 (4612)

Randomly targets foes with 18 elemental shots.

Strengths

  • Has unique Null Magic Circle
  • SS Reducer works well with high CD Meteor SS

Weakness

  • Homing Shot doesn't do a lot of damage enough thought he is a Blast Type

Ableberries

  • Class Kinstrength - Increases his SS damage

Viable Quests

Izanami Ball Impossibles/Colossals: Bishamonten
FireIcon Fire:
WaterIcon Water: Lilith | Origa | Queen Butterflight | Dracula | Tiger I | Taira no Kiyomori | Jabberwock
WoodIcon Wood: Chikamatsu Monzaemon
LightIcon Light:
DarkIcon Dark:
Scroll Tower:
File:S++.png Temple: Water (Time) | Water (Carnage) | Wood (Time) | Wood (Carnage) | Light (Carnage) | Dark (Time)

Billy the Outlaw Kid (Ascension)

1314
1314
JP Name - JP # 1314
Class Demihume Element WoodIcon Gender - Rarity -
Ball1314
Sling Bounce Max Luck 99 Type Power Rating -
Ability Null Damage Wall Gauge Null Warp
HP 19943 (+4200) = 24143 Obtain -
ATK 27517 (+4025) = 31542 (37850 w/ Gauge)
SPD 209.73 (+31.45) = 241.18 Luck Skill Critical Badge 1
Strike Shot Western Outlaw - 24 Turns
Sends all enemies flying like crazy on contact.
Bump Combo Homing Piercer 8 (1672)
Randomly targets foes with 8 elemental pass-through shots.
Sub Bump
Homing Piercer 4 (1394)
Randomly targets foes with 4 elemental pass-through shots.

Strengths

  • Double Null Abiltiies

Weakness

  • SS only deals damage to Boss and it doesn't do a lot (800,000)

Ableberries

  • Survivor - Mitigate damage from enemies

Viable Quests

Izanami Ball Impossibles/Colossals: Izanagi | Bishamonten | Doom
FireIcon Fire:
WaterIcon Water: Queen Butterflight | Dracula | Tiara no Kiyomori | Lilith | Raina Brooks
WoodIcon Wood:
LightIcon Light:
DarkIcon Dark:
Scroll Tower:
File:S++.png Temple: Water (Time) | Water (Carnage) | Wood (Time) | Wood (Carnage) | Light (Carnage) | Dark (Time)

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