Hazards[]
Hazards | Applicable Ability |
---|---|
Warps | Null Warp |
Blocks | Null Block |
Drones | Drone Breaker |
Skulls | |
Recovery | |
ATK/DEF Down | |
Homing Absorbers |
Overall Strategy[]
Bring Null Warp Monsters
The main hazard of this quest is Warps. Bring Null Warp monsters to move around the map freely.
Clear the Homing Absorbers and Namahage
The Homing Absorbers will decrease the ATK of enemies and the Namahage will decrease the DEF of enemies. Defeat the these mobs first to debuff the enemies to deal damage.
Defeat the Smydras After DEF Down
Smydras will heal HP to enemies. Clear them out before dealing damage to the Boss. The only way to defeat the Smydras is to decrease their DEF first.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Asuka & Eva-02 (Transcension) - Bounce, Synchro + Null Warp - Chain Meteor SS for mob clearing |
Hatcher |
Rei & Eva-00 (Transcension) - Bounce, Synchro + Laser Stop + Recovery M + Null Warp - SS and Laser Stop for mitigating damage |
Hatcher |
Kamui (Transcension) - Pierce, Bump Combo x2 + Super Null Warp + Mech Slayer - Bump Combos for mob clearing |
A Rank | Reason |
Hatcher |
Brahma (Transcension) - Bounce, Wood Resistance + Null Warp + Wood Slayer - Wood Resistance for mitigating damage |
Hatcher |
May (Evolution) - Bounce, Vivolith Slayer M + Null Warp - Slayer for the Boss |
Hatcher |
Hattori Hanzo (Transcension) - Bounce, Null Warp - Bump Combos for damage |
Magma Hatcher |
Magma (Ascension) - Bounce, Null Warp - Wall Bouncing SS for high Boss damage |
Hatcher |
Beethoven (Transcension) - Bounce, Null Block - Motivation SS for mob clearing and Boss damage |
Hatcher |
Red-Hood Nonno (Transcension) - Bounce - Twin One-way Laser for damage |
Hatcher |
Walpurgis (Ascension) - Bounce, Super Null Warp - Chain Lightning for mob clearing |
B Rank | Reason |
Hatcher |
Gawain (Ascension) - Bounce, Weak Point Slayer + Null Warp - High normal attack damage with Slayer |
Hatcher |
Mukuro (Yu Yu Hakusho) (Evolution) - Bounce, Null Warp + Null Block - Cross Laser for damage |
Hatcher |
Meliodas (Evolution) - Bounce, Null Warp + Null Block - Twin Horizon Laser for damage |
Drop |
Arcadia (Ascension) - Bounce, Null Warp - Clone SS for mob clearing |
Hatcher |
Lancelot X (Transcension) - Bounce, Recovery - Bump Combos for damage |
Hatcher |
Loki (Transcension) - Bounce - Lock-on Laser for damage |
Drop |
Nirvana (Evolution) - Bounce, Null Warp - Bullet SS for mob clearing |
C Rank | Reason |
Hatcher |
Zhang Fei (Evolution) - Bounce, Null Warp - Wall Bouncing SS for Boss damage |
Hatcher |
Siegfried (Transcension) - Bounce, Null Warp + Dragon Slayer - Twin One-way Laser for damage |
Hatcher |
Spider-Man (Ascension) - Pierce, Null Warp - SS for delaying attacks |
Drop |
Avalon (Ascension) - Pierce, Null Warp - Rewind Blaster for mob clearing |
Hatcher |
Ruby (Ascension) - Pierce, Null Warp - Tag Laser for damage |
Viable Max Luck Monsters[]
Drop |
Scar (Evolution) - Pierce, Null Warp + Null Block - Deals with both hazards |
Drop |
Operation Crab (Evolution) - Bounce, Vivolith Slayer + Null Warp - Slayer for the Boss |
Drop |
Captain Mica (Ascension) - Bounce, Null Warp + Null Block - Blast Bump for support |
Drop |
Jin (Evolution) - Bounce, Null Warp - All Enemy Knock Up SS for mob clearing |
B Rank | Reason |
---|---|
Drop |
Izanami (Evolution) - Bounce, Null Warp - Meteor SS for mob clearing |
Drop |
Izanami: Zero (Evolution) - Bounce, Null Warp - Meteor-struction for mob clearing |
Drop |
Gilgamesh (FF) (Evolution) - Bounce, Wood Resistance + Null Warp - Wood Resistance for mitigating damage |
Drop |
Daikokuten (Evolution) - Bounce, Null Warp - Chain Lightning for mob clearing |
Drop |
Haru (Evolution) - Bounce, Null Warp - Energy Circle for damage |
C Rank | Reason |
Drop |
Forty-Seven Ronin (Evolution) - Bounce, Null Warp - Slice 'n' Dice for damage |
Drop |
Zeami (Ascension) - Bounce, Null Warp + Null Block - Deals with both hazards |
Drop |
Merry (Evolution) - Pierce, Null Warp - Command SS for mob clearing |
Drop |
Zetton (Evolution) - Pierce, Null Warp - Barrier SS for mitigating damage |