FANDOM



Hazards

Hazards Applicable Ability
No Hearts
Elemental Effectiveness
Warps Null Warp
Gravity Barriers Null Gravity Barrier
Healing Walls

Video Walkthrough

Impossible Mondays -2 - Nirai Kanai14:15

Impossible Mondays -2 - Nirai Kanai


Overall Strategy

Bring 4 Wood Pierce monsters
Bring 4 Wood monsters because of Elemental Effectiveness. Bring 2 NW monsters and at least 1 NGB monster to deal with the gimmicks. All of them can be avoided, but having them can make the dungeon a lot easier. Also, only Pierce monsters will be able to do decent damage to the mobs in this quest, so bring a full Pierce team.

Caution with ATKs
The Aqua Wyrms have a OHKO Volatile Blast, and Nirai Kanai has a Gravity Attack that leaves you with 4 total HP. Watch out for them, and plan your ATKs or Healing wall usage.

Viable Monsters

S Rank Reason
2243
Hatcher
Nightingale (Ascension)
- Pierce, Water Slayer + Null Gravity Barrier
- Slayer for the whole Dungeon
- SS boosts ATK and SPD for 2 turns
1938
Hatcher
Robin Hood (Ascension)
- Pierce, Null Gravity Barrier + Null Warp
- Bump Combos for mob clearing
- High ATK
A Rank Reason
1744
Hatcher
Gabriel (Ascension)
- Pierce, Water Resistance + Null Warp
- Bump Combos for damage
- SS can deal high Boss damage when you aim for the Boss and his Barrier
2124
Hatcher
Toyotomi Hideyoshi (Ascension)
- Pierce, Null Warp + Weak Point Slayer
- Slayer works well with his Sling
- SS increases Weak Point damage
2301
Hatcher
Snow Bow White (Transcension)
- Pierce, Null Gravity Barrier + Water Resistance
- Bump Combos can attack and support
- SS can do a lot of Boss damage
2332
Hatcher
Zhuge Liang (Ascension)
- Pierce, Null Warp
- Bump Combos for mob clearing
- SS can boost damage for allies
2309
Hatcher
Kurama (Ascension)
- Pierce, Null Gravity Barrier
- SS can deal over 4 million damage to the Boss
1685
Hatcher
Dead Rabbits Ltd. (Ascension)
- Pierce, Null Warp
- Explosion SS does a lot of damage to boss
2501
Hatcher
Heracles (Transcension)
- Bounce, Dragon Slayer M + Null Gravity Barrier
- Bump Combo procs Slayer
2058
Hatcher
Ama no Murakumo (Evolution)
- Bounce, Dragon Slayer XL
- Bash SS can deal 3 million damage to the Boss
B Rank Reason
1743
Hatcher
Gabriel (Evolution)
- Bounce
- Chain Lightning for mob clearing
700
Hatcher
Parvati (Ascension)
- Pierce, Null Block
- Can set up a Loop hit on the last bar using the SS + Null Block
1932
Drop
Shambhala
- Pierce, NGB
- Meteor SS can deal high Boss damage when you aim for the Boss and his Barrier
980
Hatcher
Cu Chulainn (Evolution)
- Pierce, Null Gravity Barrier
- All Null SS can deal a lot of damage
C Rank Reason
2141
Medal
Olive
- Pierce, Heart Barrier + Null Gravity Barrier + Gravity Barrier Slayer
- Barrier mitigates damage
1562
Hatcher
Nibelung (Evolution)
- Pierce, Null Gravity Barrier
- SS can delay the Gravity Attack
2215
Hatcher
Katsushika Hokusai (Ascension)
- Pierce, Water Resistance + Null Wind + Null Block
- Can setup a Loop hit on the last bar using the SS + Null Block
2299
Drop
Memento Mori
- Pierce, Water Resistance + Null Warp
- Mitigates damage from enemies
414
Hatcher
Dear Lotta
- Pierce, Null Gravity Barrier
- SS can boosts the team's ATK
1979
Drop
Capricornus Shura
- Pierce, Dragon Slayer M + NGB
- SS can deal 1.5 million to the boss


Viable Max Luck Monsters

A Rank Reason
1996
Drop
Da Vinci X
- Pierce, Null Warp + Sprite Slayer M
- Meteor SS for mob clearing
1770
Drop
Diaochan (Evolution)
- Pierce, Null Warp + Null Gravity Barrier
- Deals with both hazards
1771
Drop
Diaochan (Ascension)
- Pierce, Water Resistance
- Resistance mitigates damage intake
- All null SS can deal with hazards
1477
Drop
Panae
- Pierce, Null Warp
- SS can deal a lot of damage
B Rank Reason
1058
Drop
Zhang Jiao (Ascension)
- Pierce, Null Warp
- 16 Turn Command SS for mob clear
1057
Drop
Zhang Jiao (Evolution)
- Pierce, Null Warp
- SS can deal a lot of damage
C Rank Reason
2028
Drop
Skull Dragon
- Bounce, Null Gravity Barrier
- 4 Turn SS makes him a Pierce monster
687
Drop
Kushinada
- Bounce
- Plasma for damage
- Motivation SS for mob clearing and damage
607
Drop
Serket (Evolution)
- Pierce, Null Gravity Barrier
- SS can deal a lot of damage


1st Stage - Work Your Way Up

Nirai1

Progression Order
1. Defeat mobs while moving upwards

The bottom right CD from the Aqua Wyrm is a Volatile Blast that will deal about 90000 damage. Make sure you start clearing from the bottom Aqua Wyrms and work your way up top. The Yadea will Ability Lock and shoot Gravity Barriers around mobs. Try to position your monsters at the top of the map for the next stage.

2nd Stage - Defeat the Mobs on the Top

Nirai2

Progression Order
1. Defeat the top 3 mobs
2. Defeat the Androshark

The Androshark will move onto the field in 3 turns. Make sure you use that time to defeat the top side of mobs. Once the Androshark on the bottom of the map, they will stack on top of each other. Use your Pierce monsters and the Blocks to deal damage. They will revive each other so you have to take both down on the same turn.

3rd Stage - Defeat the Angler to Get Healing Walls

Nirai3
Placement Attack
Top
(7 Turns)
Lightning
~50000 total
Right
(4 Turns)
Homing Shot
~20000 total
Bottom Left
(4 Turns)
Revive 1 mob
Left
(2 Turns)
Energy Circle
~7500 per hit


Bahamut X's HP: 3.0 Million

Progression Order
1. Defeat the Aqua Wyrms
2. Defeat the Angler
3. Defeat Bahamut X

Priortize the Aqua Wyrms first since they have the Volatile Blast. When you defeat the Angler, they will put a Healing Wall on the top wall above Bahamut X. Heal any damage that you have taken in the previous stage and from Bahamut X.

4th Stage - Defeat the Angler

Nirai4
Placement Attack
Top Left
(4 Turns)
Homing Shot
~20000 total
Top
(9 Turns)
Chain Lightning
~66000 total
Top Right
(3 Turns, 4 After)
Horizon Laser
~15000 per hit
Bottom Left
(3 Turns)
Revives mobs
Trident Attack
Bottom Right
(6 Turns)
ATK Up (x2)
Bottom
(3 Turns)
Vertical Laser
~8000 per hit


Nirai Kanai's HP: 6.0 Million
Barrier HP: 500,000
Trident HP: 500,000

Progression Order
1. Defeat Anglers to get Healing Walls
2. Destroy the Barrier and the Trident in it
3. Defeat Nirai Kanai

The Anglers will recover Nirai Kanai as well as shoot Healing Walls so take as many as you can. The Trident that the Mini Boss is carrying will do an extra attack as well as buff his damage. It is relatively squishy, so make sure you destroy it within 3 turns. Afterwards, use the Healing Walls while attacking Nirai Kanai.

5th Stage - Avoid the Horizon Laser

Nirai5
Placement Attack
Top Left
(4 Turns)
Homing Shot
~30000 total
Top
(9 Turns)
Chain Lightning
~OHKO
Top Right
(3 Turns)
Horizon Laser
~30000 per hit
Bottom Left
(3 Turns)
Revives mobs


Nirai Kanai (Main) HP: 10 Million
Nirai Kanai (Clone) HP: 5.5 Million
Barrier's HP: 350,000

Progression Order
1. Defeat the Barrier and Anglers
2. Defeat Nirai Kanai

There are two Nirai Kanai on this stage. The Main is on the bottom right. The Clone is on the top left and will move around the 4 corners of the map. Damage is linked between them. Make sure you avoid the Horizon Laser from them (they will be stacked at that time) and use the Healing Walls while attacking.

Nirai Kanai's Attack Pattern (1st and 3rd Stage Only)

NiraiBoss
Placement Attack
Top Right
(3 Turns, 6 After)
Homing Shot
~35000 total
Top
(12 Turns)
Chain Lightning
OHKO
Middle
(7 Turns, 5 After)
Gravity
Leaves you with 4 HP
Bottom
(5 Turns, 3 After)
Fixed Laser (Bottom Right)
~15000 per hit
Trident Attack
Top Left
(7 Turns)
ATK Up
Bottom
(5 Turns)
2 Fixed Lasers (Tri-laser w/ Boss)
~15000 per hit


1st Boss Stage - Focus on Mobs and Then the Boss

Nirai6

Nirai Kanai's HP: 8.0 Million

Progression Order
1. Defeat the Aqua Wyrms
2. Defeat Anglers right before the Gravity
3. Heal up after the Gravity
4. Defeat Nirai Kanai

Prioritize the Aqua Wyrms first. Nirai Kanai has a Gravity attack that will leave you with 4 HP. Shield Luck Skill, Survivor Ableberries or Immune SS will have no effect on it. Therefore you need to heal up after the attack by defeating the Anglers. Make sure you do it before the attack hits since there will be attacks coming afterwards.

2nd Boss Stage - Defeat the Top Mobs

Nirai7
Placement Attack
Top Right
(3 Turns, 6 After)
Homing Shot
~30000 total
Top
(12 Turns)
Chain Lightning
~OHKO
Top Left
(7 Turns)
Upward Spread Shot
~12000 per row
Bottom
(5 Turns, 3 After)
Fixed Laser (Bottom Right)
~15000 per hit


Nirai Kanai's HP: 6.5 Million

Progression Order
1. Defeat the top mobs
2. Defeat Androshark
3. Defeat Nirai Kanai

Take care of the top mobs first. After 3 turns, the Androshark will move beside Nirai Kanai. Once the mobs are dealt with, attack Nirai Kanai horizontally. You don't want to do it vertically since he has a Spread Shot upwards that will deal a lot of damage. There are no Healing Walls on this stage, so you want to avoid as much damage as you can.

3rd Boss Stage - Defeat Angler Before the Gravity

Nirai8

Nirai Kanai's HP: 11 Million
Barrier HP: 350,000
Trident HP: 500,000

Progression Order
1. Defeat the Bahamut X and Yadea
2. Destroy the Barrier and Trident
3. Defeat the Anglers before the Gravity
4. Heal HP after the Gravity
5. Use SS to defeat Nirai Kanai

Clearing the bottom mobs and the Trident+Barrier is first priority. Once they are done, play it as you did in the 1st Boss Bar. Make sure you take out the Anglers right before the Gravity to heal HP.

Colossals
1st Generation
1614
Avalon
[Guide]
1740
Nirai Kanai
[Guide]
1931
Shambhala
[Guide]
2081
Eden
[Guide]
2203
Yomi
[Guide]
2nd Generation
2327
Arcadia
[Guide]
2402
Penglai
[Guide]
2548
Mag Mell
[Guide]
2651
El Dorado
[Guide]
2760
Canaan
[Guide]
3nd Generation
2908
Ragnarok
[Guide]


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.