Material For[]
Undine
Cait Sith
Ghoulie
Jekyll and Hyde
Hazards[]
Hazards | Applicable Ability |
---|---|
Damage Walls | Null Damage Wall |
Gravity Barriers | Null Gravity Barrier |
Drones | Drone Breaker |
Movement | |
Summon |
Overall Strategy[]
Bring Null Gravity Barrier and Null Damage Wall Monsters
The main hazards of this quest are Damage Walls and Gravity Barriers. Since there are not a lot of NGB and NDW monsters, split your team with NGB and NDW monsters.
Focus on the Boss
Poltergeist has a powerful Rewind Blaster attack after 7 Turns. You want to avoid the attack so focus damage onto the Boss.
Viable Monsters[]
S Rank | Reason |
---|---|
Hatcher |
Uriel (Transcension) - Pierce, Null Gravity Barrier + Null Damage Wall - Bump Combos for damage |
Hatcher |
Himiko (Evolution) - Bounce, Wood Slayer + Null Damage Wall - Ex Laser for damage |
Hatcher |
Arthur (Ascension) - Bounce, Null Damage Wall + Null Gravity Barrier - Deals with both hazards |
Hatcher |
Red-Hood Nonno (Transcension) - Bounce - Twin One-way Laser for damage |
A Rank | Reason |
Hatcher |
Gabriel (Evolution) - Bounce, Null Damage Wall - Chain Lightning for mob clearing |
Hatcher |
Roy Mustang (Evolution) - Pierce, Null Gravity Barrier + Null Damage Wall - SS for high Boss damage |
Hatcher |
Michael (Transcension) - Bounce, Wood Resistance + Null Damage Wall + Null Gravity Barrier - Bump Combos for damage |
Hatcher |
Lucifer (Ascension) - Bounce, Barrier + Null Damage Wall - Energy Circle for damage |
Hatcher |
Sakamoto Ryoma (Transcension) - Pierce, Null Gravity Barrier + Null Damage Wall - Slayer for the whole dungeon |
Hatcher |
Hattori Hanzo (Transcension) - Bounce, Null Gravity Barrier - Immune SS can be used to avoid Damage Walls |
Hatcher |
Lancelot X (Transcension) - Bounce, Null Gravity Barrier + Recovery - All Null SS can be used to avoid Damage Walls |
Drop |
Ragnarok (Ascension) - Bounce, Null Gravity Barrier + Null Damage Wall - SS can be used multiple times |
B Rank | Reason |
Hatcher |
Alice (Ascension) - Pierce, Null Damage Wall + Recovery - Bump Combos for mob clearing |
Hatcher |
Walpurgis (Evolution) - Pierce, Laser Stop + Null Damage Wall - Lock-all Shockwave for mob clearing |
Hatcher |
Salamander (Ascension) - Bounce, Fiend Slayer L - Slayer for the Boss |
Hatcher |
Athos (Evolution) - Bounce, Null Damage Wall - Lock-on Laser for damage |
Drop |
Avalon (Ascension) - Pierce, Null Damage Wall - Rewind Blaster for mob clearing |
Hatcher |
Cao Cao (Evolution) - Bounce, Null Gravity Barrier + Wood Slayer - Wall Bouncing SS for high Boss damage |
Hatcher |
Sun Wukong (Ascension) - Bounce, Wood Resistance + Null Damage Wall - Command SS for mob clearing |
Hatcher |
Toyotomi Hideyoshi (Evolution) - Pierce, Fiend Slayer + Laser Stop + Null Damage Wall - Laser Stop for mitigating damage |
C Rank | Reason |
Hatcher |
Emerald (Evolution) - Bounce, Fiend Slayer L - Slayer for the Boss |
Hatcher |
Thumbelina (Evolution) - Bounce, Full Resistance + Null Damage Wall - Meteor SS for mob clearing |
Hatcher |
Beethoven (Evolution) - Bounce, Null Gravity Barrier + Null Damage Wall - Deals with both hazards |
Hatcher |
Azazel (Evolution) - Pierce, Null Damage Wall - Homing Bump for mob clearing |
Drop |
Daikokuten (Evolution) - Bounce, Null Damage Wall - Chain Lightning for mob clearing |
Drop |
Riza Hawkeye (Evolution) - Bounce - Bump Combo for mob clearing |
Viable Max Luck Monsters[]
A Rank | Reason |
---|---|
Drop |
Izanami (Evolution) - Bounce, Null Gravity Barrier - Meteor SS for mob clearing |
Drop |
Lovely Dory (Evolution) - Bounce, Null Damage Wall + Null Gravity Barrier - Deals with both hazards |
Drop |
Shen Gongbao (Evolution) - Pierce, Null Damage Wall - Meteor SS for mob clearing |
B Rank | Reason |
Drop |
Daisy (Evolution) - Pierce, Null Gravity Barrier + Fiend Slayer - Blast Bump for support |
Drop |
Fire Apprentice Santa Noel (Ascension) - Bounce, Null Damage Wall + Beast Slayer - Speed Up S for support |
Drop |
Doraemon (Evolution) - Pierce, Null Damage Wall - Energy Circle for damage |
Drop |
Necalli (Evolution) - Bounce, Fiend Slayer M + Demonsbane M - Slayer for the Boss |
Drop |
Sun Quan (Evolution) - Bounce, Null Damage Wall + Fiend Slayer - Piercing SS for high Boss damage |